This VFX studio has seen a big uptick in work recently thanks to an increased need for content from streaming channels as well productions that started up again after the Covid shutdown.… Continue Reading
Archives
SIGGRAPH Season 2021: Autodesk’s Ben Fischler
Autodesk hosted its yearly Vision Series around the show, which is a mix of showcasing users work, a WetaM session and discussions on tools and technology.… Continue Reading
SIGGRAPH Season 2021: Nvidia’s Richard Kerris
Nvidia’s main focus was Omniverse, a platform for collaboration and simulation. At the show, they introduced an SDK, allowing companies to develop for the platform.… Continue Reading
SIGGRAPH Season 2021: Mel’s Richard Cormier
VFX industry veteran Richard Cormier talks real-time virtual production and other trends.… Continue Reading
SIGGRAPH Season 2021: AWS’ Kyle Roche
A chat about content production in the cloud, AWS’ recently launched Nimble Studio, virtual workstations and more.… Continue Reading
SIGGRAPH Season 2021: Epic Games’ Miles Perkins
Enjoy this chat about virtual production, real-time production and the Metaverse.… Continue Reading
SIGGRAPH Season 2021: MPC’s Jessie Amadio
This VFX supervisor talks about work the studio has been creating, what it’s like to work from home and more.… Continue Reading
SIGGRAPH Season 2021: Foundry’s Mat Mazerolle
A a member of Foundry’s research team, Mat Mazerolle fills us in on some new machine learning tools, such as recently introduced Copy Cat, which lives within Nuke 13.… Continue Reading