Tangent Lab’s Jeff Bell talks about why they created their Loupe cloud-based asset management and pipeline system while working on projects at Tangent Animation.… Continue Reading
Archives
SIGGRAPH Season 2020: Technicolor VFX’s Paul Ghezzo
We caught up Technicolor VFX’s Paul Ghezzo to talk about transitioning his team to a work-from-home workflow in the early days of the pandemic, virtual production and the cloud.… Continue Reading
SIGGRAPH Season 2020: ILM’s Richard Bluff
ILM VFX supervisor Richard Bluff will be presenting a virtual session on the making of The Mandalorian, August 27th from 2pm to 3pm Pacific, as part of SIGGRAPH’s online event. He gives us a sneak peek here.… Continue Reading
SIGGRAPH Season 2020: Epic Games’ Miles Perkins
Epic Games’ Miles Perkins talks about what’s new with the Unreal Engine, virtual production, working collaboratively from home, industry trends and more.… Continue Reading
SIGGRAPH Season 2020: Blackmagic Design’s Bob Caniglia
Blackmagic’s Bob Caniglia talks about how their new 12K Ursa Mini Pro camera can help in visual effects workflows.… Continue Reading
SIGGRAPH Season 2020: Motion Graphics Artist Robyn Haddow
Vancouver-based motion graphics artist Robyn Haddow talks about working remotely and visual effects trends.… Continue Reading
SIGGRAPH Season 2020: Real by Fake’s David Stump
David Stump, ASC, is a visual effects supervisor who most recenlty worked on Apple TV+’s The Morning Show and is currently directing a commercial remotely.… Continue Reading