Unity talks about some recent film projects, including three short films inspired by the Big Hero 6 series. They were made in realtime from start to finish.… Continue Reading
Archives
SIGGRAPH 2018: Wacom’s Roy Tamano
Wacom was at Siggraph talking about how it’s targeting the areas of Virtual Reality and Mixed Reality.… Continue Reading
SIGGRAPH 2018: NIM Labs’ Andrew Sinagra
NIM was at the show talking about the upcoming release of NIM 3.0, their studio management platform. New features include live link to Adobe Premiere, new creative review and bidding tools.… Continue Reading
SIGGRAPH 2018: Chaos Group’s David Tracy
With V-Ray for Houdini now in open beta, Chaos Group is making sure its rendering technology can be used on each part of the VFX pipeline. For more information on Project Lavina, visit https://goo.gl/o64Brn.… Continue Reading
SIGGRAPH 2018: Allegorithmic’s Francois Cottin
Allegorithmic has added subsurface scattering to its Substance Painter, Substance Designer has a new easier-to-use UI and new at the show was Substance Alchemist.… Continue Reading
SIGGRAPH 2018: Epic Games’ Marc Petit
Epic Games’ Marc Petit focuses on Unreal Engine’s use in virtual production and the recent launch of Unreal Studio.… Continue Reading
SIGGRAPH 2018: Dell’s Gary Radburn
Dell discussed the Precision 3000 series workstations, as well as the Dell Precision 3930 rack. They also touched on their AR and VR plans.… Continue Reading
SIGGRAPH 2018: Framestore’s Andy Hayes
Framestore’s head of effects talks about the studio’s VFX workflow on Paddington 2.… Continue Reading
SIGGRAPH 2018: AMD’S Dominick Spina
AMD talks about their new Radeon Pro WX 8200, targeting realtime visualization, VR and photorealistic rendering, as well as the company’s new tech innovation lab with Vancouver Film School.… Continue Reading
SIGGRAPH 2018: Artifex Studios’ Adam Stern
Adam Stern, founder of Vancouver-based Artifex Studio, talks about the company’s VFX work on Facebook Watch’s Sacred Lies and his thoughts from the show floor.… Continue Reading
SIGGRAPH 2018: Foundry’s Jody Madden
Foundry highlighted their latest releases and a “first year free for students” initiative at the show, as well as users and their work, including featuring three women as keynote speakers at the Foundry All-Stars event.… Continue Reading
SIGGRAPH 2018: Autodesk’s Maurice Patel
In addition to latest developments for 3ds Max, Maya and Arnold, Autodesk announced it’s a founding member of the Academy Software Foundation at the show.… Continue Reading
SIGGRAPH 2019: Nvidia’s Michael Kaplan
Nvidia introduced its first Turing architecture-based GPUs — the Quadro RTX 8000, Quadro RTX 6000 and Quadro RTX 5000 — enabling hardware-accelerated raytracing, AI, advanced shading and simulation.… Continue Reading
SIGGRAPH 2018: Territory Studio’s Marti Romances
Territory Studio’s co-founder and creative director talks about how they partnered with Adobe to create a Terminator 2: Judgment Day UI kit for Adobe XD.… Continue Reading