Tag Archives: DP

Oscar-Nominated DP Rodrigo Prieto on Killers of the Flower Moon

By Iain Blair

Martin Scorsese and DP Rodrigo Prieto, ASC, AMC, first teamed up on The Wolf of Wall Street and followed that with Silence and The Irishman. Now they’ve collaborated on Killers of the Flower Moon, an epic Western and crime drama that tells the tragic true story of the infamous Osage murders of the 1920s. When the Osage Native Americans strike oil on their reservation in Oklahoma, a cattle baron (Robert De Niro) plots to murder tribal members and steal their wealth, even while he persuades his nephew (Leonardo DiCaprio) to marry an Osage woman (Lily Gladstone).

Rodrigo Prieto

I spoke with Prieto about shooting the film, which earned 10 Oscar nominations — including Best Picture, Best Director and Best Cinematography  — and how he collaborated with Scorsese on the look.

While this is another epic story from Marty, it’s also quite intimate. How did you collaborate on finding the right looks and tone?
You’re right in that it’s both epic in scope but also very intimate, and it took us quite a while to figure out both the looks and the focus of the story. The script was reworked quite a lot. It was the same with the look. I tested out all sorts of lenses and had different ideas about negatives and looks — even pinhole photography and infrared — all to see what felt right. We didn’t end up using many of those ideas in the movie, but they ultimately influenced other things we did do. The main idea that we ended up embracing was the visual representation of the different stories, which was most obviously manifested in the newsreel footage we shot.

Is it true you even used a vintage camera for those scenes?
Yes, we used a 1917 Bell & Howell camera that Scorsese owns. We oiled it up, got it back into mint working condition, hand-cranked that camera and shot the scenes on black-and-white negative.

Did you do a lot of research?
Yes, and a lot of the rest of the look of the film is based on the idea of how people are photographed and how they remember things. I did a lot of research on the start of color photography, and we created a LUT based on Autochrome photography, which the Lumiere brothers invented around 1903. That was one of the first techniques used to create color photography, and we emulated the feel that I had looking at what are basically black transparencies that have a very specific feel to the color.

That was the way we represented the descendants of the American immigrants, the white people and characters like Ernest (DiCaprio) and Hale (De Niro). Their part of the story has that look, but for all the Osage scenes, when they’re alone and not with white people, we photographed them on film negative. The look for that was based on 5219 stock and how that film negative looks on Vision film print. It’s a very naturalistic look. The colors are what we perceive as the colors of nature and underscore the Osage people’s connection to the land and nature.

The third look of the film is ENR-based, which we used toward the end, and it begins with the explosion of Mollie’s sister’s home. That’s when things really start unraveling and when Ernest’s guilt starts really kicking in… his confusion gets worse and worse, and she gets sicker and sicker. To illustrate all that, we transition into a much harsher look. I also used the ENR look for the last part of The Irishman. The feel of it is more desaturated in terms of color and higher contrast, and it looks a little nastier as it enhances the film grain even more. That’s the basic arc of the look of the movie.

When did you start working with colorist Yvan Lucas?
We met on Oliver Stone’s Alexander, which we color-timed in Paris at Éclair, and I fell in love with his work. We became good friends. For me it was a revelation the way he did digital color grading, which is really based on photochemical color grading in terms of his process. He basically uses printer lights, which is a very comfortable method for me. Instead of manipulating highlights and lowlights and midtones on every shot, which is essentially creating a new LUT for every shot, we just create a LUT and use printer lights. That’s why LUTs are so important to me because it’s really like your negative, even if you’re shooting digital. Since 99.9% of prints are actually digital DCPs, the LUTs become a crucial part of the feel of a movie.

How did you make all your camera and lens choices?
We shot it 35mm on ARRICAM LTs and STs, with the Sony Venice 2 for the digital scenes at dusk and night. The lenses were Panavision T Series anamorphic, and they were adapted for us by Panavision’s lens guru, Dan Sasaki. He detuned them a bit for us and also added a special coating that made the flares warmer than usual. I thought that was important because sometimes the blue flare, which is a characteristic of many anamorphics, feels too modern to me.

What were the main challenges of shooting this?
The main challenge was learning about the Osage culture, about Oklahoma at that time and the attitudes of whites to the Osage… and then finding ways to represent all that visually. Scorsese designed a lot of shots to give that sense you mentioned — a big story but also an intimate look at way the characters are living in the moment. So when we introduce Ernest and he gets out of the train, we do this big, swooping shot of the station that starts wide on a crane and then swoops in on Ernest. That’s Scorsese’s grammar, how he expresses himself, and I find that endlessly fascinating and so enjoyable to execute his ideas.

Basically, he designs the shots to give audiences all the information they need; you see the station and the town name, Fairfax, and then the character he’s introducing. Then there’s a drone shot that starts with the car  — we see Ernest driving with Henry Roan (William Belleau). It’s a red car on a green background, the same color contrast that many photographers used with Autochrome, so it’s a very conscious choice and design. Then we pull away and see the landscape with the oil. Again, it’s a way of looking at both the macro story and the intimate one.

What about dealing with all the VFX?
I’ve worked with VFX supervisor Pablo Helman before on other films, and the big challenge here was dealing with all the set extensions. We shot in Fairfax and all around the area, but the main street in Pawhuska, where we also shot, was better because it had more older buildings. We had bluescreen at the end of both streets, and Pablo extended both. That was a challenge in terms of the light and the bluescreen shadows. We also had to do extensions for the drone shots of Fairfax and the surrounding area, but most of the VFX involved clean-up and removing modern things. It helped a lot that not only were we shooting in the real locations, but that many of them hadn’t really changed. We didn’t have to do much work, and we didn’t need tons of crazy, spectacular VFX.

Tell us about the DI.
All the careful work we did with the LUTs in prep was essential, as Scorsese and his editor Thelma Schoonmaker [ACE] spent many months cutting all the material so they could get used to the look. It was crucial that the dailies they were editing with were as close as possible to what I intended. Yvan also supervised the dailies workflow.

We adjusted stuff in the DI, but it wasn’t a big departure from the dailies. We matched all the shots for continuity. The way we work is that Yvan does his pass first to match it all, and then if I want the scene to be darker, there’s an offset for everything since it already matches. That makes the DI work pretty simple. It also gives us time to do a window here, a window there.

For this film I was going for a higher level of contrast than in the others I’ve done with Scorsese. We really wanted to represent the darkness that’s happening in the story. The lighting helped us do that. The chiaroscuro was much stronger than in the other films, especially toward the end. But sometimes I did the opposite, like in the courtroom scene. The set was very light in color, and it was bright, overexposed, harsh light to underscore the inner turmoil. Sometimes you have to use ugly shots and ugly lighting to support the emotions of the story.


Industry insider Iain Blair has been interviewing the biggest directors in Hollywood and around the world for years. He is a regular contributor to Variety and has written for such outlets as Reuters, The Chicago Tribune, The Los Angeles Times and the Boston Globe.

 

 

 

 

 

DP Chat: Johanna Coelho on The Rookie Season 4’s Cinematic Look

Born in France but now living in Los Angeles, DP Johanna Coelho has worked on a variety of projects, including narrative films, music videos and episodics. Her last feature, And Then There Was Eve, won the Jury Award at the LA Film Festival. Her recent television work includes Killer Siblings on Oxygen and ABC’s The Rookie.

Johanna Coelho

Coelho first came to the US to study cinematography at the American Film Institute in LA. But she has been passionate about creating and experimenting with images from a very young age. She calls herself a “visual psychologist” because her role is to understand and interpret the emotions of the characters and to create for them the best visual atmosphere to act in.

We recently spoke to Coelho about her work on The Rookie, which stars Nathan Fillion as John Nolan, who becomes a cop later in life. She first worked on the series in Season 2, where she was a 2nd Unit DP and then returned for Season 4 as one of the show’s two main cinematographers. She says this season, The Rookie showrunner “wanted a more cinematic look for the show so they talked about making it a bit more colorful and contrasty, depending on the needs of the scene.”

Let’s find out more…

Tell us about The Rookie. How early did you get involved in planning for this season? How did that help?
I got involved about two weeks before the shoot started for Season 4. My co-DP, Kyle Jewell, and I did stage walks and talked about what we wanted to change in our permanent sets, such as more flyaway walls or different lighting fixtures for some sets. Kyle and I talked about how we could make the show more cinematic while keeping a consistent look to match previous seasons. We talked about colors, LUTs and lighting approaches.

Were you working with LUTs on-set? If so, can you talk about that process? Did you have a DIT?
We luckily had a DIT on-set and were able to create LUTs for each episode, corresponding to the tone of the scene while keeping the overall look of the season. I would create lookbooks in preproduction for specific scenes of an episode, and we would create LUTs from them on-set. This gave our colorist  — Dave Hussey from Company 3 — a good starting point.

Does the look change a bit from episode to episode?
This show has such a range of genres that it gave us an opportunity to approach different looks throughout the season.

Where was this season shot, and how long was the shoot?
It was shot in the Los Angeles area, from the beach to the desert. The shoot took place about 10 months for 22 episodes.

What about the challenges of shooting the action scenes?
Action scenes are always challenging because they require extra planning. We had action scenes every episode, and they always take place in different situations. For some scenes, we worked with a storyboard artist to map out every single bit of the action sequence to help us on the shooting day.

We talk a lot in prep about the shooting order being as efficient as it can be with all the stunts and special effects involved in these scenes. We often had to shoot a pass with the stunt doubles and then a pass with the actors in these situations.

The reality of action scenes is that no matter what, it takes time. It requires extra rehearsals and extra shooting time but often less permitted takes! So, ideally, you have to get it right the first few times.

What camera and lenses were used? Why was this the right combination?
We’ve been shooting with the ARRI Alexa Mini and Angenieux Zooms (EZ) for most of the show. It’s been great for giving a cinematic look, and the zoom abilities allow us to move fast. The Alexa Mini gives this nice, slightly grainy texture while supporting low and highlights. The Angenieux zooms have been really nice on skin tones while keeping a nice variety of focal ranges that allowed us to do multiple sizes on a setup pretty fast.

Can you describe the lighting? Any “happy accidents” you captured?
Each episode is a bit different tonally, so we had different lighting approaches on different scenes. Some were more or less moody. One lighting approach we try to keep consistent is the actors’ faces and making sure they look great for dialogue. We always use diffusion on our key lights and adapt it to the diversity of skin tones on the show. For example, we often used a gray grid diffusion frame on darker skin tones, making the light a bit cooler on the skin reflection.

The most common happy accidents have been when we shoot outside, and the sun gets low enough that it flares the lens beautifully on perfect moments during a scene.

Any challenging scenes that you are particularly proud of or found most challenging?
We shot at the Aquarium of the Pacific in Long Beach for an episode. We had very limited time to shoot at night after hours before the lighting in the aquariums’ tanks shut off. We also were restricted on what lights we could use inside because of how sensitive fish are to certain lights. We kept our lighting package pretty limited, using the aquariums’ tank lights mostly and turning off any tungsten overhead to keep the scene moody and cool. We added some small lights in dark corners and keyed our actors’ faces for dialogue.

How did you become interested in cinematography?
I always loved stories and how to tell them visually. When I started playing around with a VHS camera with friends, I realized how many different ways you can tell a story. I love that approach. I like to consider cinematographers as visual psychologists. I love the way you can show and interpret emotions within a frame.

What inspires you artistically?
People and emotions. They have always been my inspiration. People are so mysterious and unpredictable, and emotions are such a big part of our life. They make me think outside the box, show me something different in front of my eyes, and it’s often what drives my artistic view.

Johanna Coelho on the set of The Rookie

What new technology has changed the way you work?
I think DMX lighting consoles have changed my lighting approach. It feels so much easier and faster to try different colors or intensities — we just get to experiment a bit more and can adjust lighting faster on the go when time is limited.

On another note, higher-resolution digital cameras have been making everything sharper. I usually use diffusion filters in-camera to help soften up the skin tones.

What are some best practices or rules you try to follow on each job?
Creating a good and respectful environment on-set is key to a happy crew and a successful shoot. In the past, I have found myself in difficult and uncomfortable situations, and it is important to me that it doesn’t happen on my sets.

Also, collaboration is everything to me, and I love to acknowledge my crew for their ideas.

Johanna Coelho

What’s your go-to gear – things you can’t live without?
I often pick my gear based on the needs of the project.

Though, I have been a big fan shooting on the Alexa Mini and using Zeiss Super Speeds or Cooke Panchro primes.

I love using filters for every project, and always have a Black Pro Mist set and ND SE grads in my kit. I often use the ND SE grads to shape the floor instead of the sky in some situations. I also love using color filters, but it depends on the type of project.

Can you talk about being a female cinematographer in such a male-oriented industry and position? Any tips for young women who are thinking about a career in cinematography?
I think there some people still seem surprised when they see a woman DP on set. I regularly have actors coming to me saying they have never seen a woman in this position before, and it’s crazy to me since I know so many amazing women DPs.

My advice to young women thinking about a career in cinematography is that you should trust your instincts and don’t let anyone tell you you can’t do it. Being a DP is not gender based. It’s having great eyes, and you should trust them.

cinematography

Cinematography: ASC Award Nominees Include Belfast, Dune, Power of the Dog

The American Society of Cinematographers (ASC) has named its annual Outstanding Achievement Award nominees in the categories of feature film, documentary and television cinematography. Winners will be announced during the 36th ASC Awards on March 20. The ceremony will be a hybrid event, both in person and live streamed, at the ASC Clubhouse in Hollywood.

Here is complete list of this year’s nominees by category:

Feature Film

Bruno Delbonnel, ASC, AFC for THE TRAGEDY OF MACBETH
Greig Fraser, ASC, ACS for DUNE
Dan Laustsen, ASC, DFF for NIGHTMARE ALLEY
Ari Wegner, ACS for THE POWER OF THE DOG
Haris Zambarloukos, BSC, GSC for BELFAST

Spotlight

Ruben Impens, SBC for TITANE
Pat Scola for PIG
Adolpho Veloso, ABC for JOCKEY

Documentary

Jessica Beshir for FAYA DAYI
Isabel Bethencourt and Parker Hill for CUSP
Daniel Schönauer for THE HIDDEN LIFE OF TREES

Motion Picture, Limited Series, or Pilot Made for Television

Steve Annis for FOUNDATION – Pilot Episode: The Emperor’s Peace
Tim Ives, ASC for HALSTON – Episode: The Party’s Over
James Laxton, ASC for THE UNDERGROUND RAILROAD – Episode: Chapter 9: Indiana Winter
Christophe Nuyens, SBC for LUPIN – Pilot Episode: Chapter 1
Ben Richardson, ASC for MARE OF EASTTOWN – Episode: Illusions

Episode of a One-Hour Television Series – Non-Commercial

Stuart Biddlecombe for THE HANDMAID’S TALE – Episode: The Wilderness
David Garbett for SWEET TOOTH – Episode: Big Man
David Greene, ASC, CSC for CHAPLEWAITE – Episode: The Promised
Jon Joffin, ASC for TITANS – Episode: Souls
Boris Mojsovski, ASC, CSC for TITANS – Episode: Home
Kate Reid, BSC for THE NEVERS – Episode: Hanged

Episode of a One-Hour Television Series – Commercial

Thomas Burstyn, CSC, NZSC for SNOWPIERCER – Episode: Our Answer for Everything
Tommy Maddox-Upshaw, ASC for SNOWFALL – Episode: Weight
Ronald Paul Richard for RIVERDALE – Episode: Chapter Eighty-Nine: Reservoir Dogs
Brendan Steacy, CSC for CLARICE – Episode: Silence is Purgatory
David Stockton, ASC for MAYANS M.C. – Episode: The Orneriness of Kings
Gavin Struthers, ASC, BSC for SUPERMAN & LOIS – Episode: Heritage

Episode of a Half-Hour Television Series

Marshall Adams, ASC for SERVANT – Episode: 2:00
Michael Berlucchi for MYTHIC QUEST – Episode: Backstory!
Adam Bricker for HACKS – Episode: There is No Line
Paula Huidobro for PHYSICAL – Episode: Let’s Get Together
Jaime Reynoso, AMC for THE KOMINSKY METHOD – Episode: And it’s Getting More and More Absurd

King Richard

King Richard Director Talks Post, Editing and Tennis VFX

By Iain Blair

The new Warner Bros. film King Richard is getting a lot of attention this awards season, especially for its star, Will Smith. In this true story, Smith plays Richard Williams, the driven father of Venus and Serena, who had the unwavering belief that his daughters could be tennis legends.

Director Reinaldo Marcus Green (right) with Will Smith on set.

The film was helmed by indie director Reinaldo Marcus Green, whose credits include directing episodes of the Netflix series Top Boy, and his sophomore feature, Joe Bell, starring Mark Wahlberg.

The behind-the-scenes creative team includes director of photography Robert Elswit (There Will Be Blood) and editor Pamela Martin (The Fighter). I talked to Green, who’s also getting a lot of awards attention, about making the film, post, editing and VFX.

Fair to say that, coming from your indie background, this was a big step up onto center court?
The scale and scope, and working with Will. It was huge. But I was fortunate to have taken my first project, Monsters and Men, to the Sundance Lab, where I met Robert Elswit and Pam Martin. When this film came along, I reached out to them, and they came on board early on — during the months we spent on pre-prep, even before prep. That was so helpful, having my DP and editor there right from the very start.

How early on did you integrate post and any VFX?
We had a lot more visual effects than you’d think, so we began dealing with all that very early on in prep. Part of that was dealing with the girls — they had to play different periods growing up. We have a big time jump of four years at one point, so we had to use VFX to make that seamless.

We used a combination of VFX and body doubles to create realistic tennis sequences — the girls we cast weren’t tennis players, so that needed a lot of work in terms of just dealing with all the tennis shots and so on.

I assume you also did some previz?
We did, and I’d never done previz before, so it was a bit of a learning curve. I had worked with storyboard artists before, so it was just a different way of doing that. There was a lot of discussion between my DP, me and VFX supervisor Jeremy Burns because the big thing was trying to figure out just how to shoot all the tennis.

That was very complicated, and we studied every tennis movie we could get our hands on and planned it all out in terms of the shots. Where are you on the court? What lenses do you use? How do you make it feel like you are part of the action but not a voyeur? So all the previz was crucial to that, and we used that as proof of concept to show the studio how we’d shoot all the big tennis sequences. All the VFX had to make all that stuff seamless, and then when COVID hit, we needed even more VFX work in terms of creating extras and crowds. We literally shot the final scene with just 100 extras in the stadium before COVID shut us down, and the stadium seats over 7,000, so it took a lot of VFX work to fill it up in post.

Tell us about post. Was it remote because of COVID?
We did it mainly in LA, including the edit, and it wasn’t all remote. I was able to sit down with my editor the entire time; we had to get tested weekly. Pam had a much more streamlined process than usual, as all her assistants were remote.

How did you work together, and what were the main editing challenges?
She was key to this whole film. She’d cut two films — The Fighter and Little Miss Sunshine — that are both family- and character-driven pieces, which I felt were comparable to this story. She was the right editor at the right time, and she was amazing.

I’ve seen my first cuts before, and that’s usually when I would think, “That’s it, I’m never going to work again.” All you see are the mistakes. But she got this into really great shape before we even began editing. The hardest challenge was cracking the beginning of the film because how it was written and how we shot it were different from how it ended up. We had to find it, so what you see is a bit of a recreation of the material we shot. It introduced you to Richard’s character and the whole journey the family’s about to go on more effectively by shifting some things around.

You said there were quite a few visual effects shots. Who did them and what was entailed?
In the end, we had several VFX vendors, including Luma, Lola, Crafty Apes and Static Chair Productions. Dealing with all the VFX was a bit of a learning curve, but you have to be receptive to the process. For instance, Lola did a lot of the face replacements, and they did a fantastic job, but when you see some of the early drafts, you’re like, “How’s this going to work? I’m not seeing what I need to see.” But you have to trust the process, even though it takes so long to create shots like that, or crowd scenes. You don’t get to actually see the finished VFX till far later in post. So the learning curve was more about patience than anything technical, and all the vendors really delivered.

What was the most difficult VFX shot and why?
It was definitely some of the moving tennis shots in the final sequence. That was very tricky because you have a lot of kinetic energy, face replacement VFX and crowd VFX, and all that had to be combined into seamless shots. It’s hard not to cringe when you know it’s not real, but that’s just us — audiences won’t even notice. Another very hard VFX shot was where Venus throws up a ball, and it comes down three years later. We did a lot in-camera where you’re going up on one girl and coming down on another, and it’s also a close-up, so we spent a lot of time getting it just right. All the VFX shots came in after we’d locked picture, so that was tricky too.

What about the DI? Who was the colorist, and how closely did you work with them and the DP?
It was Stefan Sonnenfeld at Company 3, and we spent a lot of time on the look, as ’80s colors can be very bright and vibrant, so we took some whites down so it wasn’t so distracting. Overall, we went for a warm look. Stefan did his pass, and then we went frame by frame.

Robert is a stickler for seasons and time of day and the way light changes, and he’s a master at all that, so he and Stefan did a lot of tweaking, but it was so subtle. Robert was actually in the UK on another film, so all the DI was done remotely, and we’d be piped in from New York.

This isn’t just an inspirational sports film, is it, so what sort of film did you set out to make?
No, it’s not just a sports drama. It’s a story about family and belief, and I set out to make it as personal a film as I could, as I related so much to the story. I’m the same age as Serena, and I grew up in a very similar neighborhood and as an athlete with a very unconventional father, who in his mind was raising a major leaguer. I spent the first third of my life on a baseball diamond. I was fascinated by the time period of the film, as most people probably don’t know anything about Venus and Serena’s childhood, and I understood the family dynamic.

What did Will Smith bring to it?
Everything — from his charisma and humor to the way he also related to the character, being a dad himself with kids who are very successful. Richard is so eccentric and complicated, and Will captured all of that.


Industry insider Iain Blair has been interviewing the biggest directors in Hollywood and around the world for years. He is a regular contributor to Variety and has written for such outlets as Reuters, The Chicago Tribune, The Los Angeles Times and the Boston Globe.

Cinematographer Greig Fraser

DP Greig Fraser on Dune’s Digital/Film Process and Look

By Iain Blair

Australian cinematographer Greig Fraser (ACS, ASC), whose film credits include Zero Dark Thirty, Bright Star and Rogue One: A Star Wars Story, enjoyed the challenges that came with his latest film, Dune — he was nominated for a Best Cinematography Oscar for his work. Directed by Denis Villeneuve and based on Frank Herbert’s book of the same name, Dune features inhospitable alien worlds, monsters and wars set thousands of years in the future as it charts a hero’s dangerous journey.

Cinematographer Greig Fraser

Cinematographer Greig Fraser

Dune tells the story of Paul Atreides (Timothée Chalamet), a young man propelled into an intergalactic power struggle that pulls him to the sands of the remote planet Arrakis, home to an indigenous human civilization called the Fremen. In this hostile environment, humanity fights for control of the Spice, a rare and mind-expanding natural resource upon which space travel, knowledge, commerce and human existence all rely.

In addition to Fraser, Villeneuve (read our conversation with him here) assembled a lineup of Academy Award-winning and nominated artisans, reteaming with two-time Oscar-nominated production designer Patrice Vermette, two-time Oscar-nominated editor Joe Walker and two-time Oscar-winning visual effects supervisor Paul Lambert.

Here, Fraser, whose credits also include Lion (for which he earned Oscar and BAFTA noms), Mary Magdalene, Vice and Foxcatcher, talks about the challenges of making the ambitious epic, his unique analog/digital approach to the cinematography and working with VFX.

Cinematographer Greig Fraser

Cinematographer Greig Fraser

You shot this digitally. Was that the plan from the start?
No. We were unsure, so we went and shot a ton of tests — everything from 35mm film to the large-format ARRI Alexa 65 and IMAX, and we shot anamorphic, spherical — it basically ran the gamut. It was a test of how the film would feel. Then we projected it at the IMAX theater in Playa Vista and compared all the looks. It was funny to see Denis’ reaction. Film did not impress Denis as much as we thought it might. I thought we’d shoot film, but Denis felt it had a nostalgic quality which, despite being beautiful, wasn’t what he envisioned Dune to be. But on the other hand, digital didn’t feel organic enough.

The last time we spoke, you’d been developing a process and look that combines digital with the warmth of analog.
It’s something I’d been working on for a few years before this came along, so I suggested we try this technique as the next step. In theory and in simple testing, it works like this: You basically shoot the movie digitally, give it a quick grade, output it to film and then grade the scan of that. This gives you the best out of digital and the best out of film, and we found it to be a really interesting process.

Is this the first time you’ve used it on a feature film?
Yes, and every filmmaker I’ve worked with since then that I’ve told about this has had this sort of light bulb moment. We all remember what it was like to work on film — all the bad things and problems with the lab — but also all the great things — the beautiful emotional images. I still have a very strong love of an emulsion, and the big question is, “Where does emulsion come in the process?” Does it come by acquiring image, or afterwards? I’m sure there are very film-centric filmmakers out there who’ll have my head on a platter for saying this, but I felt that for this film, putting an emulsion in the process after the fact was the right approach. You get that analog film look just like in the old days, when you could sculpt a look depending on what stock you went with — Kodak, Fuji, etc. Whether you underexposed and overdeveloped it or overexposed and underdeveloped it, or flashed the film, you had all these opportunities to give it a certain feel and look.

Cinematographer Greig FraserWhen we went digital, and when film stocks got reduced to a core number, we lost options. But with this process, you can shoot with any of the leading cameras you want, whichever one suits the project, and then the world opens up again. You can choose whatever stock you want to print it onto — negative stocks, print stocks, 35mm, 60mm. So you effectively go back to film. Now some may say it’s creating a faux grain, along with film problems like a bit of gate weave and noise, but it also creates this analog feel that film lovers have always loved about film.

What cameras and lenses did you use?
We used the ARRI Alexa LF 4K and Mini with Panavision H-series and Ultra Vista lenses. The first part of the film has a more formal look, then we decided to shoot IMAX for all the desert sequences and went for a much looser, hand-held style.

Cinematographer Greig Fraser

We deliberately went for an unsaturated look. Our skies aren’t blue, our rocks aren’t red, our sand isn’t golden, and we designed our LUT to take away the blues of the sky and so on. We used different LUTs, and colorist Dave Cole and lab FotoKem were able to combine the elements of highlights and shadows to create a LUT that worked for us. They were very much partners in creating the look, partly because they have a lab at their disposal.

We shot all the rock desert scenes in Jordan and all the desert sand dune scenes in Abu Dhabi. My DIT, Dan Carling, was on set, and we worked very closely because it was so crucial that we got the right images and graded the right way.

What about dealing with all the VFX? How involved were you in that side of the project?
I was fairly involved. I believe we had well over 2,000 VFX shots. Denis and I shot as much in-camera as possible, but even that stuff always has some VFX work on it. I visited with VFX supervisor Paul Lambert and his team a few times during the process, and they did ask my opinion about a number of things, but after the shoot wrapped, I had to move on to another film, so that limited it.

Cinematographer Greig Fraser

But one of the great things about this partnership between Denis and me and Patrice and Paul was that we built a lot of the sets for real, and we built what we could using a very simple technique — scaffolding wrapped in the materials and colors of what would have been the real stone.

By using that method, all the lighting behaved the way it should behave, because if you only are able to build 12 feet and you use blue- or greenscreen to fill in the other 18 feet to the top of the stage, that doesn’t help the lighting. If you need a shaft of light, I’d have to create that, so why don’t we do it in conjunction with the art department, where it’s actually built out of the material? That gives you the best chance of succeeding in making it look as real as possible. So for the most part, that’s exactly what we did, and all the set extensions that Paul added using VFX could only really look a certain way, as they were lit to be correct. There was a lot of coordination between the camera department and VFX, as well as all the other departments, and that was key to the production pipeline.

As you mentioned earlier, you did the DI at FotoKem. How important is this part of the process to you?
It’s very important. I did a color bible and worked on it before I had to start on another film. So I went into editorial and did a little cut — a sort of DP cut of the movie that was in no way an edit. It was a color bible, literally, of every scene that we knew would be in the movie at that point. Obviously, scenes got added and cut during post, but at least fundamentally we knew what the film would look like.

I graded all that with Dave [who used Blackmagic’s DaVinci Resolve], and then that color bible became what VFX used as a reference. Then Denis came in and looked at it, and he had some notes, and we made some adjustments. Of course, things change as the film gets cut and becomes what it is, and Denis and Dave worked very closely together on the final look and fulfilling that original vision we all had. This is what I love so much about filmmaking and collaboration — it’s not just my grade, my lighting and so on. To me, the grade is as much Denis’ and the colorist’s and the production designer’s. It’s a communal effort. The grade is the movie’s grade, and I trust Denis’ and Dave’s opinions implicitly. (Editor’s note: Watch this space for our upcoming interview with Cole.)

This was your first time working with Denis. How did you get involved in this?
We’d actually met a long time ago at a barbecue at Roger Deakins’ home. They’d just finished shooting Sicario, and I’d seen his previous films and loved his work, but I’d never met him before. We ended up having this great conversation, and over the years we stayed in touch and saw each other at awards shows. Then he called and asked if I’d be interested in meeting to talk about Dune. He’s a master filmmaker, so I jumped at the chance.


Industry insider Iain Blair has been interviewing the biggest directors in Hollywood and around the world for years. He is a regular contributor to Variety and has written for such outlets as Reuters, The Chicago Tribune, The Los Angeles Times and the Boston Globe.

 

 

Shooting Jungle Cruise Underwater

DP Chat: Shooting Underwater for Disney’s Jungle Cruise

By Randi Altman

Disney’s feature film Jungle Cruise, starring Dwayne Johnson and Emily Blunt and directed by Jaume Collet-Serra, is based on the theme park ride of the same name. The story follows the captain of a small riverboat who takes a scientist and her brother through a jungle in search of the Tree of Life. As you can imagine, some scenes involve water, so the production called on the aptly named DP Ian Seabrook to shoot underwater footage for the film.

 Shooting Jungle Cruise Underwater

Ian Seabrook

An experienced cinematographer, Seabrook’s credits include Batman v Superman: Dawn of Justice, Deadpool 2, It Chapter Two and the upcoming untitled Thai cave rescue documentary. We reached out to him to find out more about the shoot, the challenges and what inspires him in his work.

How early did you get involved on Jungle Cruise?
I was finishing up underwater work on the film It Chapter 2 for DP Checco Varese when the line producer for Jungle Cruise contacted me to see if I would be available for a sequence for his film. I then met the director, Jaume, producer Doug Merrifield, DP Flavio Labiano, special effects coordinator J.D. Schwalm and first AD David Venghaus Jr. in Atlanta to discuss the underwater sequence. The production was around a third into the schedule at that point.

What direction did Jaume Collet-Serra provide?
Jaume explained in prep what the sequence entailed and how he saw it playing out in rough form. On the shooting days, he was more concrete on how he wanted the cast to play within the frame. There were some storyboards as a reference, but much of the composition was left to me.

How did you work with the film’s DP, Flavio Martínez Labiano?
Flavio and I discussed the lighting for the sequences I was involved with, and I kept an open communication with him during the production regarding any changes I was making by visiting him in his DIT trailer on the main unit set. By maintaining an open communication, I find it yields the best results.

What sort of planning do you have to do for underwater sequences?
The first is figuring out what the sequence entails: How many cast members will be involved? What environment will they be in? What are the potentially dangerous elements? For Jungle Cruise it was the La Quila and puzzle sets with two actors — Dwayne Johnson and Emily Blunt — and their associated stunt personnel.

The next step is figuring out if the cast has prior underwater experience, which can make or break the success of filming the sequence. If someone is not comfortable being in or underwater, then the scene could be a challenge to get around. Dwayne had prior underwater experience on Baywatch, but to my knowledge, Emily’s underwater experience was less involved. That said, she did an absolutely amazing job in the water and was key to the sequence’s success.

In addition, it was necessary to have several meetings with the art and construction departments regarding the build of the puzzle set, as we had to go over what materials to use and not to use with regards to submerged set pieces and the associated hazards. Those hazards include the disintegration of paint and construction materials in the water, the primary concerns about which are running afoul of water clarity standards and the potential for ear or eye infections (which happened to both me and Amy Adams on Batman v Superman).

Where were the underwater sequences shot, and how long was the shoot?
The underwater sequences for Jungle Cruise were photographed in two tanks at Blackhall Studios in Atlanta. One tank was an exterior set, which was built in a parking lot at the second lot at Blackhall and used for shots involving La Quila and the cast transitioning into the water. The interior tank, which contained the puzzle set, was built inside one of the construction stages at Blackhall 2.

Shooting in a water tank

Can you talk about the puzzle sequence?
The sequence involved the cast swimming down from La Quila to the puzzle and holding their breath. In reality, it was not entirely different. Only the sets were separate, with the exterior tank being used for the La Quila set. The interior tank, which housed the puzzle set, required working within tight confines and limited mobility.

To achieve the shots required, I used my customized underwater housing, which has a small footprint and enables me to fit within the set and have enough room for the cast and stunt personnel to perform. Emily’s character gets trapped inside the set, and Dwayne’s character tries to rescue her, but due to his sizable frame, he cannot fit. Instead of resorting to passing breaths to Emily via mouth, we constructed the set piece outside of the tank then lowered it in once all materials had been dried and sealed. It then needed a few days for the water to settle, and I did daily checks with marine coordinator Neil Andrea.

What about other challenges?
The epilogue of the puzzle scene involved raising the set out of the water, so the discussion point became how to achieve this practically. As the shots required the camera and set to travel out of the water simultaneously via a construction crane (which was barely able to fit within the stage doors), the thought process was for the camera housing to be attached to the set via pipe rigging. This idea was short-lived because when I saw what the desired shots were and where the camera needed to be, I realized there would be no space or bracing point where I could attach any rigging. I suggested that I could hand-hold the housing for the shots, which was met with “Do you think you could do that?” It was a challenge to go from hand-holding an 80-pound camera housing in water, where it has slightly negative weight, to having the full weight of water pulling down as the set was raised, but the test worked. Of course, after that, we did it eight more times!

Shooting Jungle Cruise Underwater

How do you go about choosing the right camera and lenses for projects like Jungle Cruise?
I make every attempt to use the same camera and lens package as the main unit uses on the production, which in the case of Jungle Cruise was the ARRI Alexa SXT Plus with Panavision anamorphic glass. The 30mm C series was our hero lens due to its smaller size and weight, but we used a few other focal lengths as well.

What about the underwater enclosure?
The underwater housing is my own custom housing, which gives me access to all the exterior buttons for the Alexa: ISO, white balance, shutter or camera speed, all of which can be changed underwater. The housing also contains a TV Logic on-board monitor for viewing. I have several housings for different cameras. It makes it easier to have a housing for the camera that is already in use on the show.

Any “happy accidents” along the way?
Though the lighting was designed to illuminate the inside of the set with subtlety, there were moments when Emily Blunt would swim inside the set and the backlight, and small kisses of refracted light would hit her perfectly. I saw these on the monitor as we were filming, and they made me smile.

Ian Seabrook

Any scenes that you are particularly proud of?
Both Dwayne and Emily were wonderful to work with in the water, which made the sequence a success. The shots of Emily figuring out how to manipulate the puzzle were structured around a sequence of manipulations of the set pieces. We discussed what action she would be doing, but on that day, I went with how I felt the scene should be photographed and followed her action, which was somewhat balletic. With both of us in sync, the sequence came together nicely.

Now more general questions …

How did you become interested in cinematography?
From a young age, I had a desire to figure out how things like radios and televisions worked. That interest in the practical morphed into cinema as I watched films like 2001: A Space Odyssey, Lawrence of Arabia and Giant and began to wonder how they were made. Around the same time, I was watching a lot of Disney and wildlife documentaries on television, in addition to James Bond films like Thunderball, which had fantastic underwater sequences. I became obsessed with being underwater and how cameramen were able to be in the water with marine life like whales and sharks. Many years later I found myself in the waters around Cocos Island, Costa Rica, surrounded by schools of sharks with a camera in my hand. My dreams became a reality.

Shooting Jungle Cruise Underwater

Ian Seabrook

What inspires you artistically?
Robby Müller, who shot films for Wim Wenders, Alex Cox and Jim Jarmusch, is my favorite cinematographer. His ability to use available light on the films he photographed was unprecedented and is still a major influence to this day. I take inspiration from many forms: cinema, natural history films, music, art and photography.

Lamar Boren, who was the underwater cinematographer on Thunderball, and David Doubilet, who worked on The Deep, Splash and The Cove, are top of the list for me.

What new technology has changed the way you work (looking back over the past few years)? 
Taking LED fixtures underwater has changed what was a constant for underwater illumination. Smaller, lighter and, at times, more compact fixtures have transformed the lighting market. Where the dialogue used to involve lighting with attached cables and the associated boats with generators required to power them, LED housed fixtures without tethers have reduced the time and power requirements for underwater illumination. When I need a lot of punch for composite screen work, the industry-standard underwater lights still very much work, but the smaller and lighter fixtures have become indispensable, especially for travel.

What are some of your best practices or rules you try to follow on each job?
Arrive early, pay attention and remember why you are there. I bring enthusiasm to each project. I always remember my beginnings and strive to exceed expectations on each assignment. I work in many locales worldwide and try to involve as many local crew as I can. And whenever possible, I train those who are interested on the proper use of the equipment. I do a lot of my own prep and research for the assignments I do, in addition to the standard production prep. I also have backup plans.

Ian Seabrook

Explain your ideal collaboration with the director or showrunner when starting a new project.
I work best when there is a relationship built on mutual respect. There is always a reason that you want to collaborate with someone, and they with you. While I have been on my share of large, multi-personnel crews with a slew of trucks and trailers, it is the more intimate jobs involving travel and a reduced crew that have been the most memorable. I am quite capable of being autonomous and capturing sequences on my own while adding the right people to that mix, and nothing beats that. The same applies for the land-based second unit cinematography I have done — good people usually yield good results.

What’s your go-to gear? Things you can’t live without?
Much of the work I do is with the ARRI Alexa, which I have several housings for. I own my own Mini LF, but I rarely use it because it is usually working elsewhere on other jobs.

I travel a lot and always take my Leica M10 Monochrom with me  — I have a housing for that too.

What is in my bag at all times? My iPad makes scheduling and workflow easier while on the go, and I have housings for all my light meters, which I still use to this day.


Randi Altman is the founder and editor-in-chief of postPerspective. She has been covering production and post production for more than 20 years. 

 

DP Chat: Christian Sebaldt on Station 19 and Shooting for VFX

By Randi Altman

With Season 4 of the Shondaland show Station 19 in the books, we reached out to veteran cinematographer Christian Sebaldt, ASC, who was brought on to shoot this past season’s Episode 13, “Comfortably Numb.” While that was meant to be a one-and-done situation, Sebaldt was asked to stay on to help producer/DP/director Daryn Okada, ASC, shoot four days for his visual effects-heavy Episode 11, “I Guess I’m Floating.”

Christian Sebaldt, ASC

Let’s find out  more about Sebaldt’s episode and shooting for Okada’s Episode 11.

How would you describe the look of the show in general and the episodes you worked on?
The look of the show is what I would call “Shondaland Network Beauty Look” — everybody looks gorgeous, and the cinematography must quickly engage the viewer with camera movement and energy.

You’ve worked on Shondaland shows before. How did that help when preparing for your episode? Was there a shorthand?
I had worked on For The People, Grey’s Anatomy and How to Get Away With Murder before. While they all have different looks, I am very familiar with the expectations of a big Shondaland show.

I was able to use my experience from over 150 TV episodes and over 35 feature films, which gives me the tools to accomplish what needs to be done with the least production effort. Economy in lighting and saving time on set while still delivering the needed production value is always the DP’s challenge.

Lets talk about your episode, Comfortably Numb. Can you walk us through that?
It was a nine-day shoot with about a 10-day prep, and it was  directed by Peter Paige. Peter enjoys the cinematic approach of letting the actors have the whole scene, with few stops and starts whenever possible. So we shot a dramatic seven-page scene in one Steadicam shot (operated by Taj Teffaha) that led us 360 degrees through a large apartment set on the stage. That required us to completely light from above the set in order to avoid camera shadows.

“Comfortably Numb”

In another challenging scene, we have actor Jason George playing multiple characters in an operating room, which required motion control as well as VFX. Since we had so many actors in the scene and had to repeat Jason’s performance playing different characters in different places, we used our three standard Sony Venice cameras as well as a 12K Blackmagic (set to 4K) to accomplish the day’s work.

I always use additional cameras, mostly the wide range of Blackmagics, to give the editors and the director extra shots to work with in editorial. Sometimes we hire an additional camera assistant to manage placing a Blackmagic here or there, and sometimes I sneak one in at the last minute. I found them to cut in flawlessly with the Alexas and the Sonys.

“I Guess I’m Floating”

How did you work with the director and colorist on the look for your episode?
Peter’s background is astonishing — he’s a writer, producer, actor and director, so he knew what he needed to make the episode visually exciting and flow well. So where we could combine shots we would. Where we needed  to cut to specific shots to make a point, we would.

I had worked with the fabulous Technicolor colorist Roy Vasich on For the People, so that was an easy relationship. He has a great eye and knows how to make a Shondaland show look gorgeous. He also knows how to fix and erase all the little things we have to let go on the set, so I look like a genius DP when Roy is done with my work. All we did during the final color session was adjust a few shots here and there based on my personal taste.

“Comfortably Numb”

Can you describe the lighting on your episodes?
My intention is certainly to light the actors so they look as “Hollywood-gorgeous” as they are. This is a dramatic show, but not a gritty, grainy indie feature-style show, so there can be contrast and soft side lighting. But we have to see the eyes, and nobody wants ugly nose shadows. Also, warm and cool colors need to be mixed in a gentle fashion to keep it elegant. I asked for advice from Daryn Okada before I started shooting to keep this episode in the right realm and to fit in with the rest of the season.

Now more general questions….

How did you become interested in cinematography?
My dad was working for a big commercial production company (Domo Film in Munich, Germany), sometimes as a composer, sometimes writing copy, always on the set — those were different times back then. I would visit him and was always fascinated by the fact that they never shot the same thing twice, always different products and scenes in different locations or different sets. It was a magical world for a young boy. Once I had my own little black-and-white lab in the basement, experimenting with all kinds of looks, I knew that I had to get into photography and later, of course, cinematography.

“Comfortably Numb”

The greatest risk for every artist is status quo, being comfortable and set in your ways, knowing how to do something and repeating yourself. So when director Peter Paige says, “Hey, let’s shoot this seven-page scene in one Steadicam shot,” now that’s exciting. Our two actresses, Danielle Savre and Stefania Spampinato, lit up and were completely on board with this challenge, and they delivered. It was amazing to watch!

What new technology has changed the way you work (looking back over the past few years)?
That would have to be LED screens, which replaced going on location with the whole unit and lets us avoid driving scenes in real traffic with actors, lights, camera-car towing and, of course, the mandatory police assistance. Now we simply shoot them with interactive LED lighting on stage. If done right, it’s very convincing and saves a lot of time. And it’s safer for cast and crew.

What are some of your best practices or rules you try to follow on each job?
Always be prepared and never be on time — always be early. Always share any knowledge about anything to enable others to do a better job and quickly establish a positive attitude on set to make everyone feel welcome and encouraged to do their best.

Christian Sebaldt, ASC,

Explain your ideal collaboration with the director or showrunner when starting a new project.
Some showrunners and directors have an incredible talent to use just words to describe their intentions and desires, while others use stills and moving images to guide me. Anything I can learn from them before we start is of great importance to me.

Once I feel I understand what they are searching for, I then do my homework and create my own look book or take stills or videos as proof of concept.

In a Jerry Bruckheimer episode of CSI: Crime Scene Investigation (“Ghosts of the Past,” Season 13, directed by Brad Tanenbaum), we had a teaser that was all shot on location with actors in total darkness with infrared cameras. So I built little infrared lights, and we attached camera harnesses to their bodies that held infrared converted GoPros. We also gave them hand-held infrared cameras. Then we literally went to the location and shot a full test before production. We knew all the issues before we even showed up for principal photography. One thing I hadn’t considered was that the actors couldn’t see unless they were  looking at their hand-held camera monitors, so if they weren’t doing that, they ran into things. I also immediately observed that if I didn’t put some visible light on the very outside of the industrial space we were in, then the space wasn’t defined and was just a visually unengaging black void. So that was important for me to learn in advance. 

“Comfortably Numb”

What’s your go-to gear (camera, lens, mount/accessories) — things you can’t live without?
Whatever the most appropriate gear is for the challenge. I am currently prepping the MGM movie On a Wing and a Prayer, which takes place for the most part in a small King Air plane. My AC, Ryan Pilon, suggested the Sony Venice Rialto so that we can separate the lens and sensor from the  recorder and make it super-small and still record in 4K or 6K Raw. Then, of course, we’ll hide the 4K and 6K Blackmagic Pocket Cameras in all kinds of places inside the cockpit and back in the cabin.

On my last feature film, Reagan, we couldn’t afford a Technocrane for the whole time, so we got a jib arm and hung a remote-controlled Ronin 2 on it and had that available at all times. This gave the film a lot of production value for an affordable cost.

I love battery LED lights. Anything we don’t have to plug in the wall and can control remotely for brightness and color I want on the set. We have even run the huge ARRI 360 Skypanels off battery power for downtown Los Angeles night exteriors — fast and flexible, any color, any effect, fantastic.

I love periscopes that afford me an angle I can’t easily achieve otherwise. It can be an Innovison Probe, a Century Precision Optics lens, a Cinemagic Revolution system, the Frazier lens.

I absolutely love wide lenses. The ARRI/Zeiss Ultra Prime 8R is my favorite. It’s a stunning optical accomplishment — rectilinear and super-wide, a T2.8.


Randi Altman is the founder and editor-in-chief of postPerspective. She has been covering production and post production for more than 20 years. 

DP Chat: Bridgerton Cinematographer Jeffrey Jur

By Randi Altman

When the Covid lockdown first began, people were offered a bit of an escape in Netflix’s Tiger King. As the pandemic continued, viewers found another Netflix series to binge, but instead of real-life tiger pets and a prodigious mullet, this one — Bridgerton — involved beautiful and frisky high-society Londoners during the Regency era of the 1800s. The Shondaland show, which has set off a small Bridgerton baby boom, is based on the novels by Julia Quinn. It is show-run by Chris Van Dusen.

Jeffrey Jur

Bridgerton features beautiful interior and exterior settings that were shot by cinematographer Jeffrey Jur, ASC, and his colleague Philipp Blaubach, BSC.  Jur worked on episodes 1, 2, 3, 6 and 7.  An LA-based and Emmy Award-winning DP, Jur has shot HBO’s Carnivale, How to Get Away With Murder, Dirty Dancing, The Marvelous Mrs. Maisel and much more.

We reached out to Jur about his experience on Bridgerton, his workflow and his background.

How early did you get involved in planning for the season?
I arrived in London for about six weeks of prep before shooting started. The director Julie Anne Robinson and I spent a lot of time riding cars, buses and trains together all around England to see the various locations; we had plenty of time to discuss the look and style of the show. We were often with our brilliant production designer, Will Hughes-Jones, so it was a lovely creative space to work in while trundling through the English countryside.

What direction were you given about the look?
One concern was that we not be too “precious” with the look and, of course, we referenced many high-end period TV and film productions that had come before. All were beautiful, but we were after something contemporary, current and “now.” Julie Anne mentioned at one point that it should be “bonkers,” which rattled around in my head throughout the shoot. It was sort of a license to free up the style. I didn’t want a veil over the visuals… for the audience to be removed, watching a faraway piece of art or a distant memory. It needed to feel like it could have happened just yesterday.

How would you describe the look of the show? Saturated? Filmic?
Definitely filmic, as we wanted the show to feel big and expansive, but I kept using the term “lifted.” I wanted all the glorious detail and richness of our locations, sets, production design, costumes, makeup and hair styles to come through with vibrance and clarity but not to be pushed too far or to be artificial in any way.

How did you work with the directors and colorist to achieve the intended look?
My longtime finishing colorist is Pankaj Bajpai from Technicolor Hollywood (now Picture Shop). He’s truly a genius in his field. I can’t say enough about what he brings to that stage of production. He worked with me on Carnivale and Bessie for HBO as well as others.

We talked a lot about bringing a unique look to Bridgerton, something rich and alive and trying to avoid the veiled, monochromatic and diffused look typical of period dramas that came before. The word “lifted” came up again as our catchword, and Pankaj had some secret sauce in his board to devise this.

Color was obviously going to be very strong in our set design and costumes, so it was important to represent that accurately but also to honor the mood of the lighting of each scene. I am a film guy from way back, so I believe it’s important — actually my job — to get the look in the camera and not to rely on post to create it from scratch. Having said that, what post can do is amplify and extend the ideas and intent I put onto that camera sensor.

How did you explore the different worlds — male versus female — on the series?
The “female gaze” was going to be key to this project and unique to films in general. We were careful about our POV with camera placement, always remembering who was looking at whom. The two primary families of the Bridgertons and the Featheringtons were important to keep visually distinct. The upper-class world of those families had a clean and precise look — the Featheringtons had bolder, even garish colors, while the Bridgertons had a cool, blue, Wedgwood color tone. When the show visited the working-class villages and rougher parts of London and Will in his boxing world, we often shot hand-held with a looser feel and lit with more grit.

What were some of the challenges of shooting the ball scenes?
Getting all the coverage. The scenes are heavily populated, often with all the main characters, all reacting to everything going on. The scripts are dense, with many characters observing other characters, so it’s important to capture those reactions — even from the “Ton,” which is the society at large. We’ll be filming one scene and then have to get shots from the POV of other characters watching that scene.

Where was the series shot and how long was the shoot?
In and around the UK — London, York, Salisbury, Brighton, Bath, Bristol. Each block of two episodes was filmed over approximately six weeks.

Which episodes did you work on, assuming there was another DP on the show? How did that work?
I photographed episodes 1, 2, 3, 6 and 7. I did alternate with another DP, Philipp Blaubach, who photographed episodes 4, 5 and 8. As happens on these large projects, we often end up shooting bits of each other’s shows.

Was it mostly on location or a soundstage?
We began that first season shooting all of our location work as the stages as sets were not yet built. The season was probably 3/4 locations and 1/4 stage work.

How did you go about choosing the right camera and lenses for this project?
Netflix requires their shows be shot with a high-resolution camera, at least 4K. I had friends who worked with the Sony Venice and recommended it, so I tested it. I loved the filmic quality, the user interface and the ability to shoot even higher resolutions. We ended up shooting 6K spherical. It was important to me to have the large sensor for depth-of-field control as well as for capturing all the glorious detail that was going to be built into the sets, decor and costumes.

 

I tested lenses, looking for a clean, sharp image quality, but the bokeh of candlelight was very important, and the ARRI Signature Primes gave me the most perfectly round circle from the soft, out-of-focus candle flames.

Can you describe the lighting?
Soft, natural and always motivated by something real, although it was usually the most beautiful “real” light that could possibly be in each set. I felt the show was like a fairy tale, so I thought we could take the colors and lighting a bit further and make it more heightened.

Now for more general questions. How did you become interested in cinematography?
I started making films in high school and was totally hooked. Films gave me a voice that I needed and had no other outlet for. I studied film at Columbia College in Chicago, which had a great hands-on filmmaking curriculum. It was there that I began to favor cinematography as a calling, as it allowed me to work at the creative core of many different types of films.

What technology has changed the way you work?
Obviously, digital cinema cameras have changed everything. It’s amazing to see an image on a monitor that is quite close to your finished product before you’ve even left the set. I love being able to work and light at such low levels these days, at last capturing images that we all see with our eyes but were not able to film previously. LED lamps have also been wonderful technology, allowing so much more color and intensity control than ever before.

Jeffrey Jur with the Sony Venice

What are some of your best practices or rules you try to follow on each job?
Trust your instincts! The best work people do comes from a worldview developed over time, which comes from all that you’ve experienced, not just other films or TV shows. It’s important for me to get through each scheduled day quickly. Also, understanding what you can “get away with” helps, and that comes from experience and seeing how your work is edited over the years — what’s most likely to survive a cut. A good sense of humor is also key: It’s a crazy business, and things change constantly. You have to go with the flow and keep the work fun.

Explain your ideal collaboration with the director or showrunner when starting a new project.
Hopefully you find a show that has a worldview you share or are interested in. In interviews or prep, I like to bring in art and photography books to give them a sense of how I see their show. It’s not always a good idea to show them clips or stills from other films that aren’t yours; they might hire that DP instead! With directors, I try to get them to talk to me as if I were an actor: What is this scene about? What is the intent? What is the “feel”? Most directors would never tell an actor how to say a line! And, hopefully, they support what I think is the best technical way to achieve their intent.

What’s your go-to gear? Things you can’t live without?
My iPad — with Scriptation, Cadrage, iPhoto, LightTrac and QTake. It’s an amazing filmmaking machine. All my scripts, notes, location photos, dailies and on-set monitoring are available in my hands. I do miss my light meter, which I still pull out occasionally.


Randi Altman is the founder and editor-in-chief of postPerspective. She has been covering production and post production for more than 20 years. 

DIT Chat: Candyman’s James Notari

By Randi Altman

Set to hit theaters at the end of August, the Jordan Peele-penned Candyman is a supernatural slasher film directed by Nia DaCosta and starring Watchmen‘s Yahya Abdul-Mateen II. It’s a sequel to the 1992 film of the same name and the fourth film in the Candyman film series (and no matter what you do, don’t say Candyman three times. Trust me.).

James Notari

This location-heavy film was shot in Chicago just as everything in the US was shutting down due to Covid, which meant a very shortened last few days of shooting. “Principal photography started in fall 2019, and then we returned to Chicago in early March 2020 for a week-plus of additional filming — mostly new scenes and new locations with the same cast. We wrapped on March 15, and I was on a plane back to LA two days later,” says DIT James Notari, adding that thanks to some brainstorming and problem-solving, it all worked out in the end.

We spoke to Notari, whose long list of credits includes the recently shot TV movie Highland and the feature Underworld 5: Blood Wars, to find out more about the shoot and what his role as a DIT entails.

You were DIT on Candyman. Can you describe your role on this film?
My DIT role on this one was color management and exposure control. We used one show LUT that DP John Guleserian created with his colorist Company 3’s Natasha Leonnet.

Using Pomfort’s Livegrade Pro, I would create CDLs for each shot/scene to maintain the consistency of the show’s look and tone. There was a loader on set doing two media breaks daily. Breaks included ARRI picture, sound, camera reports and DIT reports/stills. Technicolor’s dailies colorist Cory Pennington worked off site creating dailies/post deliverables using Colorfront Express Dailies.

Any specific challenges on this one? 
Candyman was a very heavy location show with lots of nights while in Chicago. I think there were only five soundstage days total. This made for some great visuals but added just a lot of extra pushing and crew set-up/break-down times. The very last day of filming was probably the most challenging. Due to the sudden arrival of Covid in early March 2020, everything was quickly shutting down. Each day we would hear of another show in Chicago closing shop.

Candyman had three final days left on the schedule at that point. The solution was to compress the final three shooting days into one day, with two full units running at the same time. I was the sole DIT for these two units, both shooting on two separate stages — a thousand yards apart. It was a challenge to run so much cable, signal/power boosters, etc. Thank God for the amazing utilities we had on that show. I stayed with the director and DP on the main stage, and the signal from both sets was fed to my cart where I live-graded both simultaneously. We had five ARRI Alexa LF cameras that day. The graded images were hardwired out from my cart to two different VTRs, both on two different stages as well. It was messy, but it worked.

Candyman was handled with such care and attention to every single detail. The producers and director never budged on letting things just “slide.” We actually filmed in the real Cabrini Greens from the original Candyman movies. It was like a huge backlot. A ghost town as well, with mostly fenced-in, boarded-up lower-income housing.

In this Candyman, the lead actor plays a struggling artist and his partner a curator. So, all of the artwork had such purpose and meaning in the frame. Each painting/drawing was created by a local artist, and massive art installations were driven in from New York City. It was so great to be part of a project with so much passion for the process.

Can you talk about working with Candyman director Nia DaCosta and DP John Guleserian?
I went to AFI with John Guleserian, back before DIT was even a crew position, and we have similar circles of friends. It was nice to reconnect on Candyman. John is a super chill cinematographer and is all about capturing the director’s vision and creating a fun and peaceful environment on set.

This was Nia’s first big movie, and so she did rely on John to run the set for sure, and they both got along fantastically. A few days into the shoot, Nia started to sit at my cart with John, and that lasted the rest of the show.

How did you become a DIT? What kind of training did you have?
I started my film career in the VFX/post world as a VFX coordinator and digital artist (painting out cables, signage, roto work, cleanup). This was around 2008 when the Red camera was introduced to the world and digital filmmaking exploded. I was actually on the first Red feature, Gamer, as a VFX coordinator.

My familiarity with these Red cameras/R3D files would lead me into my next career move as a media manager on set. This was a brand-new world of the digital wild west. For the first time on set you could color correct, sync sound and transcode all post/client deliverables. It was an exciting time. In 2011, I worked on Underworld 4: Awakening in Vancouver. This was the first Red 3D feature, and it was a beast of a job. I was operating two carts side-by side, transcoding all dailies as well as daily lunchtime-synced 3D screenings projected in a 52-foot trailer on set. I created a workflow chart/pipeline breakdown for that show and follow it still today, with adjustments per show of course.

I continued my role as dailies supervisor until a DP asked if I could also do color grading on set in addition to my dailies supervisor role. I did these dual roles for a few years and then transitioned into the DIT position, collaborating with the DP and director and the camera team, in the moment — live. I haven’t looked back. I love it. Today, I rarely do backups and transcodes on set. I mostly focus on live grading, exposure and image control, as well as overseeing the loader and workflow process from set to post.

How would you describe your job to someone who might not know what a DIT does?
I tell people it’s like live Photoshop.

Do you prepare your cart differently depending on the project?
I really don’t prepare my cart differently for each show. I just keep adding gear to it as I go.

As a DIT, we live and die by the gear we use on set, and we are only as good as our carts. I designed my cart and have tweaked it over the years based on different experiences per show.  At this point, since I spend so much time with the DP and director on set, I try to keep a very streamlined and clean work area.

The frame of my cart is an Inovativ Echo 36 with two Sony PVM A250 monitors for viewing and a control monitor for grading. My entire cart is Mac-based, with a Mac Trash Can and an Ethernet hub that routes my hardware. I carry a 32TB Pegasus RAID from Promise for any external use, APC backup battery, Blackmagic Smart Scope Duo 4K waveform monitor, Blackmagic 12×12 video router with Master Smart Control and two Blackmagic Ultra Studio 4K capture devices. Pomfort’s Livegrade Pro is my main grading software. For more extensive color control, as well as stepping deeper into the RAW files, I have Colorfront Express Dailies. If I am involved with any media backup/MD5 checksums I use Pomfort’s Silverstack.

What are some best practices you employ on each job?
Fifty percent of the DIT’s role on set is to be the DP’s therapist. What the DP says in the tent stays with you. Being a good listener goes a long way, and a calm personality helps too. No DP needs to know how your cart works; they just want to have that safe place to go on set away from the madness — to sit and see the images, hold the single channel(s) and talk to a friend who they trust as a second pair of eyes.

How do you like working with the DP? Do you have any contact with the colorist at all? 
I love working with the DP. The collaboration and discussions we have in prep and then moving into production where it all comes to life — it can be very special. In prep, I am in contact with the DI colorist, where a LUT(s) is created with the DP, but once we hit the ground running, I’m then in constant communication with the dailies colorist — daily texts, emails and calls. The dailies colorist is a big part of the workflow.

Do you set looks on set? What tools do you use?
As mentioned earlier, I use Pomfort’s Livegrade Pro to live grade and create CDLs for each shot/scene to keep the consistency of the show’s look.

How do you like the DP to describe the look they want?
I ask the DP what movies I should reference, or if they have any stills I can view, but usually it’s a quick chat. Then we fine-tune those ideas with the show LUT in prep. Within the first week of production, we usually have a handle on where the look is going to live.

How is creating a look on set making it easier for the colorist?
The master plan is that the grading adjustments we do on set carry through to the dailies colorist and then to the final step with the DI colorist. It’s the vision the DP has on set that we try to protect. Throughout each production, I stay in constant communication with the dailies colorist each day to ensure dailies posted online will match the grading from set.

After dailies have been created at the lab, the colorist will then send high-resolution graded stills for me and the DP to view. This is a last step to make sure we are all on the same page and that everything is translating correctly down the pipeline.

In the end, we all hope the DI colorist will stay within that world that was created on set. I am not sure if what DITs do on set helps the DI colorist or not. I have heard both sides of that discussion. What I care about most is that the DP is happy when they are in the DI session. That what they see in that dark theater is what they remember seeing on set. No surprises.

How is what you do making it easier for post?
Since I have an extensive background in post, I go out of my way to make that conversation/pipeline as smooth as possible early on. Although DITs are in Local 600, constant communication with post is a key aspect of the job. We deal with all departments. We are the sole contact on set that post will reach out to regarding mag clearance, LTO, breaks, flicker, banding, lost pixels, compression, fps, framing charts, etc. In prep, I contact the editor, post supervisor, sound mixer, loader and the dailies colorist to make sure that we are all on the same page. This started years back when I was doing dailies on set and discovered how necessary this line of communication was. On each show there is an HOD workflow group call to discuss this as well in prep. However, after that call is over, as crew members on the ground, it’s up to the DIT to manage this from set. At least that is how I approach each show that I’m working on. One contact that people can call. One person who oversees all data from set and storage of mags, etc. To keep it simple is a good idea.


Randi Altman is the founder and editor-in-chief of postPerspective. She has been covering production and post production for more than 20 years. 

DP Chat: Snowfall’s Tommy Maddox-Upshaw

By Randi Altman

Executive produced and co-created by Dave Andron (along with John Singleton, Eric Amadio), FX on Hulu’s Snowfall is now streaming its entire fourth season. This gritty series follows the rise of the crack epidemic in the mid-1980s and revolves around several characters living in South Central LA, including a young drug dealer named Franklin Saint (Damson Idris).

Tommy Maddox-Upshaw

Cinematographer Tommy Maddox-Upshaw, ASC, has worked on Seasons 3 and 4 — sharing some of the load with DP Eliot Rockett.

We reached out to Maddox-Upshaw, whose other TV credits include Empire, Huge in France and On My Block, to talk about his workflow and how the show’s look has evolved.

Can you talk about the look that was established in Season 1 and how that’s evolved over the seasons?
Seasons 1 and 2 were very linear story arcs that were defined by an almost monochromatic palette for the main characters. The story diverged from linear storylines of three colors to blended by the end of Season 3. I followed the arc of the story and kept twisting and blending color following the storyline.

How would you describe the show’s look?
The show’s look is very aggressive and complex within the storyline itself. As Franklin’s web is weaved, the intricate nuances in the approach are almost like jazz and what visually feels right to the black-and-white of the page. With the occasional aesthetic solos, because the moment is so emotionally charged and shifting, I may try something a bit more extreme and visually fun.

How does showrunner Dave Andron explain the look he wants?
Dave does a great job explaining the story and look in the writers’ room at the beginning of the season and at the tone meetings.

Can you talk about the challenges of night shoots and lighting for the show?
I approach night work much like my daytime interior work and watch what’s best with the directors’ blocking.

What about the chase sequences?
I follow the directors’ leads and ask Dave who has the bigger moment as an anchor point.

How do you work with the colorist on the show?
Technicolor’s Pankaj Bajpai is amazing, and he helped set up the tone from the beginning. He knows the story, and we start there in collaboration.

How did you go about choosing the right camera and lenses for this project?
I chose the Sony Venice because I felt it’s a great tool and gives the best neutral starting point to manipulate the image. I chose the Zeiss Super Speeds with Eliot Rocket because it felt right.

Any scenes that you are particularly proud of or found most challenging?
In Episode 402, lighting the warehouse for the shootout scene, there were a lot of people to cover in a big space for the setup, and then executing the shootout itself. It was a great time lighting the warehouse at night with Black actors in black wardrobe.

Now more general questions….

How did you become interested in cinematography?
I was exposed to the business through my sister Kyla, and I already had an affinity for films because of people like Spike Lee, John Singleton and Steven Spielberg. My sister got me on the set of a music video in 1996 with legendary director Hype Williams, and I was hooked.

Where do you find inspiration?  
I find inspiration from many things, especially people like Barron Claiborne, Gregory Crewdson, Gordon Parks. And from Instagram, to be honest.

What new technology has changed the way you work, looking back over the past few years?
The Sony Venice has changed how I approach my work tremendously with the dual ISO and its dynamic range and color space.

What are some best practices that you follow on each job?
Asking, “What’s the story arc, or is there a story arc at all?”

Does your process change at all when working on a film versus an episodic or vice versa?
For me, episodics and film are truly the same approach now in this movement of television. Anyone who says otherwise is crazy. Snowfall is a big feature film each season.

Tommy Maddox-Upshaw

Explain your ideal collaboration with the director when setting the look of a project.
If a director and I can take a good amount of time, like months, and develop a language for a film together — referencing anything that can express different aspects of the script and overall feel — that’s when I’m truly happy going into a show or movie because we have an emotional plan that speaks to the script.

What’s your go-to gear (camera, lens, mount/accessories) – things you can’t live without?
Whatever gear is best for the script itself and what is going to reflect the most seamless route to getting the visual language agreed upon. I like to switch things up because all stories are not the same. If anything, with my Odyssey 7Q and the Sony Venice, I know I can take on the challenge at a good starting point.


Randi Altman is the founder and editor-in-chief of postPerspective. She has been covering production and post production for more than 20 years. 

DIT Chat: Tyler Isaacson on Workflow, Best Practices

Over the years, Tyler Isaacson worked his way up the production ladder, first from PA to camera PA. Then, to broaden his production skills, he was trained by DIT Sam Kretchmar, one of the first DITs in Local 600 when the classification was created. He’s now been working as a DIT for seven years, with a focus on quick-turnaround commercials for brands such as Tide, Snickers, Ford, Progressive, Nintendo and Starbucks.

Ford Mustang Mach-E

In a recent chat, Isaacson talked about the intensity and demands of a daily shoot.

What do you consider to be your most significant issue when preparing for a shoot?
Setting up the right workflow with hardware and software tools that will get the best results, quickly. Once I know the location and how the shoot is set up, I organize my cart for maximum efficiency. I use modular components that I can easily combine in different arrangements. I build out my cart with everything on a Yaeger Junior. cart for stage jobs, or I split it up and pare down to a vertical Magliner cart for tight locations. 

In both situations, I use two core components — a video distribution/live grading kit and my transcoding workstation. I then add monitors (typically 17-inch and 25-inch Sony OLEDs), scopes, battery back-up, wireless receivers and other components the shoot requires.

What software are you using?
Right now, I’m primarily using Assimilate’s DIT Pack that combines Live Looks for on-set live grading and Scratch Dailies for transcoding. The seamless software integration streamlines my workflow for a huge boost in time savings. Because the software runs on both Windows and macOS, it gives me flexibility in my work and in building my DIT cart for different projects. Working this way is miles beyond just applying a CDL as a starting point. Not only do I have more control over the live image with curves, especially hue-hue and hue-sat curves, but being able to apply those exact same curves in Scratch Dailies and then being able to edit them is another time savings.

I also use Hedge for archiving media with checksum. Lattice is a handy app for converting LUTs between applications and viewing the LUT curves, which can be useful when evaluating an imported LUT.

How have you built your dailies cart?
I’m working on a custom Windows 10 PC that I have built into a Pelican 1510 rolling case. With a 14-core Xeon CPU, Nvidia RTX 2080 Ti GPU and 8TB of SSD RAID, the speed for rendering dailies is incredibly fast. For my external RAIDs, I like SanDisk USB C SSDs. They offer great value for the performance. I also use external Glyph 4TB USB C RAID drives for high-performance shuttles

What do you enjoy most about working as a DIT?
My job is the most rewarding when I’m able to collaborate with the DPs to achieve their vision. Having the powerful color tools and curves editor available live not only helps me and the DP set looks faster, but it gives us more creative latitude too. A DP may not get a chance to sit in on the final grade, so achieving a look in the dailies is often the only chance the DPs get to review their work. 

How do you like to work with the DP and other departments?
Since I’m working directly for the DP, this is where most of the collaboration happens. Sometimes the gaffer and I will sort out a flickering light without bothering the DP, but for creative decisions, it’s important to follow the chain of command.

The relationship with post and production is important too. In commercials, we are usually making transcoded dailies as we work, so coordinating with post before a shoot ensures we generate the correct files for them. A big part of the DIT’s job is making sure all the deliverables for a project — source camera files, sound, transcoded dailies, LUT files, reference stills — are well-organized and quickly completed.

How are you handling the live grading?
While I have used a Mac for live grading, I also wanted reliable software that could run on other operating systems. Since I was familiar with the Scratch Dailies UI, Live Looks fit into my workflow. I can quickly pull up old grades and match grades to dailies as I work. Having a look “memory,” in addition to previously saved grades, makes it easy for me to bounce between grades while working on a particular shot. Also, exporting looks into Scratch is saving me time on my dailies grade

My hardware is built around Live Looks and FSI BoxIO, which pulls live images from it and all the embedded metadata. I built all the gear into a small-form-factor 8020 rack for portability. It contains a 16×16 AJA Kumo router and two FSI BoxIO units to live-grade up to four cameras.

What specific aspects do you like about your tools?
Bottom line, it’s the speed, reliability and flexibility. Being able to manage resolutions, frame rates and color spaces individually by timeline (or reel) is hugely helpful, especially when dealing with multiple cameras and formats. Instead of just setting scaling “entire image to fit,” I can actually see and adjust how Scratch is managing the scaling on a per-timeline basis. I’m able to easily handle footage for the same project from a wide range of cameras, even phones, as well as different formats and resolutions on the same camera. It’s also easy to generate multiple export formats at different resolutions from the same material.

What are some of your best practices that you can share?
Because the DIT is solely responsible for all of the footage from a shoot, I think one of the best practices is to approach a job with a calm and organized mindset. If I allow myself to get stressed out or overwhelmed on a shoot, that’s when I’m most likely to make a mistake.

When there’s a hiccup on set — corrupt media, accidental reformat, camera issues, etc. — I always take a step back, assess and move forward with a level head.

I also like to use manual systems for rechecking my work. I make manual media reports, not because there aren’t great software tools that can automate this for me, but because it forces me to recheck card transfers one by one.

I also like to line up all of the original camera clips and transcoded dailies from a day on overlapping timelines to ensure they are frame-accurate. Ideally, I will compare every transcode to the source clip before I reshoot a card. Whenever I do catch a mistake while doing one of these manual reviews, it reinforces my confidence in the system overall.

What tips do you have for someone starting out?
Find mentors if at all possible. I was fortunate in my career to have people who were willing to take the time to teach me when I was just starting out. Not only Sam for the formal DIT training, but also countless assistants who answered my questions and showed me how a set is run.

Being tech-savvy is a must. I had a lot of experience with editing software and building computers, which helped me pick up DIT-specific tools faster. It’s important to understand how cameras work and how the files are encoded, as well as color theory and an understanding of how people perceive images. I had formal photography training that was very helpful for this. There are a lot of resources online, but there’s also a lot of misunderstanding that has spawned misinformation, so it’s important to read lots of sources. Read about logarithmic encoding, color spaces, bit depth, bayer patterns, 4:4:4 4:2:2 4:2:0, latitude, dynamic range, display gamma … and keep going from there. As for working on set and how digital cinema cameras work, nothing beats hands-on experience. Get on set any way you can, or get a job at a rental house, and be respectful of the work. You don’t want to get in anyone’s way, so wait for the right times to ask lots of questions and watch the ACs carefully. Being curious, helpful and kind will go very far.

DP Chat: 9-1-1: Lone Star’s Andy Strahorn

By Randi Altman 

The Fox series 9-1-1: Lone Star follows the fire, police and ambulance departments of the fictional company 126, located in Austin, Texas. This 9-1-1 series spinoff stars Rob Lowe and is executive-produced by Ryan Murphy, Brad Fulchuk and Tim Minear.

Cinematographer Andy Strahorn got involved on planning Season 1 in August 2019. He began shooting the following month, and he’s been a part of the show ever since. His resume includes TV series such as Lethal Weapon, Good Girls Revolt and Justified, while his feature work includes American Satan and You Might Be the Killer.

Here Strahorn talks about his workflow on 9-1-1: Lone Star and how he likes to work.

How did you work with the showrunners on this?
We discussed the origin of the show and how it would fit into the 9-1-1 universe while still giving Lone Star its own voice, look and style.

Are there other DPs working on the show? If so, how do you work together to achieve a similar look?
I shot Season 1 by myself, and it was very challenging; you’re prepping and shooting during the same compressed period of time. Coming into Season 2, we brought in Joe Broderick, who did a lot of photography for Season 1. Joe knew the show, so it was only natural to bring him on to shoot the odd episodes while I shot the even ones. Having Joe come onto the team gave us more time to prep the show.

Can you describe the show’s look?
Lone Star’s look evolved drastically from Season 1 to Season 2. We have a copper-metallic bleached coloring during the day, and at night we have a silver tone. As the show evolves, elements have gotten better with the curve of the shadows as we get to know the characters and get attached to them.

The camera moves with the characters and is never more than 10 feet away from the actor. We want it to feel like the camera is part of the team and the Lone Star universe. We use dollies and not a lot of hand-held shots.

What are some of the most challenging parts of shooting this type of show with so many fire scenes?
The most challenging part is shooting and protecting the integrity of the fire. We need a lot of light to avoid overexposure. Fire power is expensive, so we need to adhere to money and time.

There must be a lot of practical as well as VFX. How does that affect the way you shoot?
We try to make all explosions real and practical, but we add debris or projectiles via visual effects to keep the actors safe. VFX is a great tool, and when used correctly, it celebrates the image as a whole.

Does your process changes going from location shoots to stage shoots?
The process does not really change. We want the stage to look like the location and we want the location to look like a stage. It is all in the power of manipulation and continuity.

How did you go about choosing the right camera and lenses for this project?
We looked at a number of different camera systems. ARRI Alexa worked best, and the ARRI AlexaMinis worked great. We use 95cm lenses and Master Primes. It is the best combination with Alexa because of exposures.

Can you describe the lighting? Any “happy accidents” you captured?
With every episode, we are always learning characters’ faces. The look of the show was designed and based on the complexion of the hero. What works for Rob Lowe does not always work for every character. There are always happy accidents that we uncover while shooting. We take everything in, and we are always learning.

How did you become interested in cinematography? Who were your inspirations?
I grew up in a small town in the Australian Outback, and when I was 8 years old, I saw The Empire Strikes Back in our local movie theater. That’s when I knew I wanted to work in film. My first job was cleaning up the movie theater, and I worked my way up to becoming a projectionist. Then I started making my own films. I was able to teach myself about lighting by watching movies.

What inspires you artistically?
The light inspires me because you never see the same thing twice. It is amazing as light responds and bounces off of colors and textures. It is an exciting time to be a cinematographer because there are so many tools in our arsenals. We are now able to shoot digitally and we can tell stories through many different camera systems, lenses and equipment.

What new technology has changed the way you work?
When I started in the industry, we were shooting on film and now we are shooting digitally.

What are some of your best practices or rules you try to follow on each job?
I go into every job with a new perspective and ready to learn new things. I am always exploring new ideas, and my job is constantly evolving.

Explain your ideal collaboration with the director or showrunner when starting a new project.
My ideal collaboration is working with the showrunners to get their visions for the project and having them open the floor to what I can contribute. I love having the opportunity to take risks and explore new ideas

What is your go-to equipment?
My go-tos constantly change, but I love the colorspaces and ergonomics of LED lamps.


Randi Altman is the founder and editor-in-chief of postPerspective. She has been covering production and post production for more than 20 years. 

cinematography

American Society of Cinematographers’ 2021 Nominees

The American Society of Cinematographers (ASC) has announced its nominees for feature film, documentary and television cinematography, representing the organization’s picks for the most compelling visual filmmaking over the past 14 months.

Winners will be named during the 35th ASC Outstanding Achievement Awards on April 18. The virtual ceremony will be live-streamed via American Cinematographer’s Facebook at 12:30pm PDT from the historic ASC Clubhouse in Hollywood.

The complete list of this year’s nominees are:

Feature Film

  • Erik Messerschmidt, ASC for Mank
  • Phedon Papamichael, ASC, GSC for The Trial of the Chicago 7
  • Joshua James Richards for Nomadland
  • Newton Thomas Sigel, ASC for Cherry
  • Dariusz Wolski, ASC for News of the World

 

Spotlight

  • Katelin Arizmendi for Swallow
  • Aurélien Marra for Two of Us
  • Andrey Naydenov for Dear Comrades!

 

Documentary

  • Michael Dweck and Gregory Kershaw for The Truffle Hunters
  • Viktor Kosakovskiy and Egil Håskjold Larsen for Gunda
  • Gianfranco Rosi for Notturno

Motion Picture, Limited Series, or Pilot Made for Television

  • Martin Ahlgren, ASC for The Plot Against America, “Part 6”
  • Anette Haellmigk for The Great, “The Great”
  • Pete Konczal for Fargo, “The Birthplace of Civilization”
  • Steven Meizler for The Queen’s Gambit, “End Game”
  • Gregory Middleton, ASC, CSC for Watchmen, “This Extraordinary Being”

Episode of a One-Hour Television Series – Commercial

  • Marshall Adams, ASC for Better Call Saul, “Bagman”
  • Carlos Catalán for Killing Eve, “Meetings Have Biscuits”
  • François Dagenais, CSC for Project Blue Book, “Area 51”
  • Jon Joffin, ASC for Motherland: Fort Salem, “Up is Down”
  • C. Kim Miles, ASC, CSC, MySC for Project Blue Book, “Operation Mainbrace”
  •  

Episode of a One-Hour Television Series – Non-Commercial

  • David Franco for Perry Mason, “Chapter 2”
  • Ken Glassing for Lucifer, “It Never Ends Well for the Chicken”
  • Adriano Goldman, ASC, ABC, BSC for The Crown, “Fairytale”
  • David Greene, ASC, CSC for Impulse, “The Moroi”
  • M. David Mullen, ASC for The Marvelous Mrs. Maisel, “It’s Comedy or Cabbage”
  • Fabian Wagner, ASC, BSC for The Crown, “Imbroglio”
  •  

Episode of a Half-Hour Television Series

  • Ava Berkofsky for Insecure, “Lowkey Lost”
  • Greig Fraser, ASC, ACS for The Mandalorian, “Chapter 1: The Mandalorian”
  • Baz Idoine for The Mandalorian, “Chapter 13: The Jedi”
  • Matthew Jensen, ASC for The Mandalorian, “Chapter 15: The Believer”
  • Jas Shelton for Homecoming, “Giant”

 

 

 

Sundance Q&A: Searchers DPs Daniel Claridge and Martin DiCicco

In the Sundance documentary film Searchers, director Pacho Velez asks a very diverse set of New Yorkers what their preferred dating apps are and what sort of experiences they’ve had while searching for that special someone. The doc was shot — around the city and in people’s apartments — by DPs Daniel Claridge and Martin DiCicco.

Daniel Claridge

Let’s find out more about the shoot.

How early did you get involved on this film?
Daniel Claridge: I was involved with the project from the beginning, when we were starting to explore how to bring the world of online dating to life. One of the film’s striking conceits — that an audience observes (and in some ways, participates in) a person’s browsing session — emerged only after a series of visual experiments that got us really excited.

One of the clearest benefits of working together early on was that the cinematography was able to inform the essential concept of the film, when it’s (too) often only the other way around.

Martin DiCicco: Pacho and I met at UnionDocs. We were both fans of each other, but we really connected through director Brett Story. I think maybe he liked my work on her film, The Hottest August, perhaps seeing a similar, roving practice of filming the absurd in NYC. Our way of personalizing it for Pacho roaming the streets became a sort of skeleton connecting each “searcher.” I think he also liked that I’m so used to working alone on my own films, that I am very good with improvisation, being uncomfortable and carrying gear without complaint.

Martin DiCicco

How did you work with Pacho? What direction were you given?
DiCicco: One thing Pacho had discussed was a desire for uniformity in visual framing, so as to mimic the dating profiles people were swiping through — as if we the audience are viewing all the interviewees as potential matches.

Claridge: Pacho and I have now worked together on a few projects, all of which share a basic formal approach that involves capturing extended portraits of people and places with mostly natural light and an unobtrusive footprint. As a result, I’ve developed a pretty good understanding of Pacho’s sensibilities.

This project had the luxury of being shot systematically, which meant that Pacho could also be very involved in the cinematography.  So on set it was really a collaborative process of crafting compositions together.

What about the color? Was it all remotely?
ClaridgeI did the color work on the film, as well as the overlay animations. (I used Blackmagic Resolve for the color and Adobe After Effects for the animation.) This had the benefit of allowing us to tweak the elements (production footage, animations, color) in parallel up until the delivery. It also meant that we could do the finishing work together in an apartment, which was really important.

What did you end up shooting on and why? 
DiCicco: Like many documentaries, this was shot on whatever we could get our hands on, and, fortunately, Pacho had a kit already with the Canon C300 Mark II and Zeiss 28-80mm compact zoom. The C300 has been a stalwart of many docs I’ve shot over the last few years, giving it a super-sharp, nice big-barreled zoom to shoot through. It produces very nice and what some may call “buttery” images.

You guys used a teleprompter?
ClaridgeAt the very beginning, we knew we wanted the intimate effect of having subjects speak directly to the lens, so the use of a teleprompter was always part of the set up. But it took a few experiments before we landed on the novel idea of using the teleprompter to project a browsing session rather than an interviewer’s face. Then we went through a variety of technical iterations to figure out the most seamless way of simultaneously operating, projecting and capturing the mobile apps through a laptop computer.

On this film, the lens was a kind of two-way portal, as it also served as the backplate on which the subjects’ dating profiles were projected (using the teleprompter). There’s an intimacy and distortion inherent to that shared usage, complicated by the fact that subjects are then looking at profile pictures taken by cameras and designed to be viewed through screens.

So the visual choices, from the balanced compositions to the wider focal lengths, were all intended to service this sense of refraction, both as a stylistic statement and as a bit of a metaphor for how online dating operates through a skein of lenses and screens.

Can you talk lighting?
DiCicco: Much of the lighting was improvised based on whatever practicals or “encountered lighting” were available in each person’s home. We had a small kit of LEDs, variously using lamps from LiteMat and Litepanels, and the approach was mostly to supplement their home lighting rather than create something artificial.

For the exteriors, we shot all over the city in public spaces, parks, sidewalks, without any permits or crew of more than four, which is always difficult when you want to control natural light. But we mostly used overhead silks and bounces. And, as always on exteriors, negative fill is your friend.

Are there some scenes that stick out as challenging? Can you talk about those?
DiCicco: I’m sure he may demur, but I think there was a considerable debate about how much to show Pacho’s own identity as a “searcher” and for him to step in front of the camera.

Claridge: Another recurring production challenge was remotely operating the apps smooth enough to serve as an actual browsing session.

Looking back on the film, would you have done anything different?
Claridge: There are always small things to obsess over in retrospect, but what I really enjoyed about this project was that for most of it — with the striking exception of Martin’s observational footage — we didn’t have to run and gun. So once we understood how the film was going to work visually, we had the time and space to shoot in a very deliberate way, meaning there was less room for regrets after the fact.

Any tips for young cinematographers?
DiCicco: Be someone who is pleasant to be around on set; it’ll be one of your greatest assets.

Claridge: It’s easy to forget that filmmaking (especially doc cinematography) is super physical, so get comfortable carrying heavy stuff and standing in awkward positions for long stretches. It’s worth the discomfort to make a great movie.

DP Chat: Jörg Widmer on The Book of Vision and More

Berlin-based Jörg Widmer started in the industry working as an assistant photographer in fashion, stills and the car industry. He jumped into cinematography with an internship at a public broadcast company called Südwestfunk Baden-Baden, SWF.

Over time he became known for his Steadicam skills and amassed extensive credits as an operator or second unit DP on films such films as Babel and The Tree of Life. As a director of photography, his credits include the Oscar-nominated Buena Vista Social Club and A Hidden Life.

Jörg Widmer

A frequent collaborator of director/producer Terrence Malick, Widmer’s most recent project was the Malick-produced and Carlo Hintermann-directed The Book of Vision. 

How did your relationship with Terrence Malick begin, and how has it evolved?
Originally, Malick saw my Steadicam work in films. He wanted to meet, and when I finally connected with him in Los Angeles, he told me he’d like to have me on board for a film. Our first movie was The New World, which was a joyful adventure for me, with Emmanuel “Chivo” Lubezki directing photography.

There were some visual rules, the so-called dogma, to be respected, but apart from that it was a matter of collecting beautiful images while trying to capture the action. It was on 35mm film and, in certain parts, even 65mm. The collaboration went quite well — Chivo was Oscar-nominated.

The Book of Vision

Four years later, we were all happy to return for The Tree of Life, and three subsequent films. On Voyage of Time, an IMAX documentary, I worked with Malick as DP for some scenes, and I was really excited when he offered to bring me on as cinematographer for A Hidden Life. Our last collaboration was The Last Planet, which is still in post production.

The Book of Vision, produced by Malick, has been screening at festivals. What is the movie about and can you describe the look and feel of the film?
The Book of Vision is a film that is hard to describe. It’s about the mystery of the body and the way doctors look at it now, much differently than they did in the past. It’s a love story with a lot of philosophical thoughts about the meaning of life and reincarnation. It takes place over two time periods, with the same actors appearing in both, but in different roles.

Where was it filmed?
We shot in the Trentino region of northern Italy and around Brussels. 

How did you and director Carlo Hintermann communicate about the look you wanted?
We looked at and exchanged images, which could be considered as reference. We also went to museums, not only to see art but to learn more about medical history. At an early stage, production designer David Crank was involved and came up with a lot of ideas. We tried to achieve as much as possible in-camera and minimized the amount of VFX work because the production department came up with many fantastic ideas.

The Book of Vision

For the look, we had to decide whether or not we wanted to separate the two time periods visually by using different lenses or different grading, such as black-and-white for the period scenes and color for the contemporary parts. We decided we wanted to keep the same look for both parts, using the sets and costumes to provide the distinction. The two periods are interwoven, and the transitions from the past to the present are smoother and hardly noticeable. We also agreed to use bold colors. It was great fun to see the fabrics that costume designer Mariano Tufano wanted to use. I think we succeeded quite well in fine-tuning the color palette of production design and costumes.

How did you go about choosing the right camera and lenses for this project?
Testing is always the best way to find out what can be achieved. We wanted to use the same lightweight Red camera system with the Helium sensor that we had already used on A Hidden Life. I had seen how much latitude it provided, especially after Red introduced IPP2 color science. But the look of The Book of Vision needed to be different, so we tested different lenses.

Vantage provided us with the One T1, which turned out to be a great choice. For one setup, we needed a wide-angle lens to be able to emphasize the supernatural role of the tree, for which we used the 8mm ARRI/Zeiss 8R Ultra Prime. It provides a very special, almost magical feeling by itself.

A Hidden Life

Who was your colorist on the project, and how did you two collaborate to achieve the look?
For a couple of films, I’ve been working with Christian Kuss, who is based in Berlin. He was also the DIT on set. We would grade rushes every evening after wrap as close as possible to the final look we wanted to achieve. Since Christian always uses DaVinci Resolve on set as well as in the grading suite, the settings and metadata created while we shot fed right into the final grade. This was also helpful for the VFX department as a reference. And since the director had the chance to see images at an early stage and get a feel for what we were aiming for, it was convenient for him too. He came to Berlin for only one day for some minor and final adjustments. It was basically the same workflow Christian and I had used for A Hidden Life.

Now more general questions….

How did you become interested in cinematography?
I started as a still-photographer apprentice and worked in the business for a couple of years. This studio work was very helpful to get experience with shaping light and working with reflections under controlled conditions. But I always wanted to shoot movies. When I went for an internship at a broadcast station, I got my hands on a Steadicam, which was not very popular yet, and I became a Steadicam operator. From very early on, I could work as a DP as well and was able to hone my skills in both fields.

Jörg Widmer on the set of A Hidden Life

What inspires you artistically?
I’m fascinated by light and darkness and moving lights. I like architecture and watching changing reflections on buildings when the sun disappears behind the clouds. Also, I look at all kinds of commercial photography, YouTube videos, paintings, dance, and theater on stage or in the street. I also like to read, which helps me to create my own images.

How do you stay on top of advancing technologies in filmmaking?
Luckily, I like to go to the movies! But I’m also watching all kinds of YouTube tutorials, reading film articles and cinema gear ads. I try to visit rental houses, too, when they proudly show off their new equipment.

What are some best practices that you try to follow on each job?
I really like to listen, since I want to help bring the ideas of the director to the screen. I try to be open to changing circumstances and be prepared for the unexpected, to capture it when it happens. I try to make a film that I would love to watch myself in the theater.

As production restarts, are you looking at new gear or trying new methods of filmmaking to support your process going forward?
Every film has its own requirements to tell the story. If I find out about new ways of lighting or new ways of moving a camera, it’s my duty to try it and test it, to know in advance that it will work on set.

DP Chat: Anka Malatynska Talks Hulu’s Monsterland

By Randi Altman

Want something scary to watch on Halloween? Look no further. Hulu’s Monsterland is an eight-episode anthology series created by Mary Laws. It’s based on a collection of short horror stories by Nathan Ballingrud.

Episode 3, New Orleans

With a title like Monsterland, viewers shouldn’t be surprised that this series is designed to scare the holy hell out of you. Each episode takes place in a different city and features evil mermaids (yup), fallen angels and other beasts that drive troubled people to desperate acts. The series premiered in early October.

Cinematographer Anka Malatynska shot half of the episodes, while DP Anette Haellmigk shot the rest. We reached out to Malatynska, who describes the show’s look as magical realism, to talk workflow, look and inspiration.

You shot four different episodes of this anthology series. Did each one have its own look, or was there a look book for the entire series?
Yes, it was an anthology, but there were specific colors of lighting and lighting approaches that tied the series together to create a semblance of a specific look while giving each director an opportunity to put their own mark on the show. It was exciting to work with such unique and different voices and walk that line as the DP, incorporating their [voices] into the already brilliant vision laid out in the script.

Episode 3, New Orleans

It’s also a thriller, so there are dark moments… lots of greys and blues. But there are also brighter moments. Can you talk about that?
There are brighter moments yes. Early on, Mary Laws and I had a conversation about using the idea of light, an overwhelming amount of light, kind of like the aliens in Close Encounters of the Third Kind, as the indicator of an extraterrestrial presence.

Episode 103 was probably my darkest, but our main character begins her final demise in the brightest part of the day. In the finale, we took the Close Encounters motif to another level. Our angels in the episode are almost luminescent, and when humans ingest their blood everything gets brighter and more vibrant. I don’t want to spoil the plot though because these are wonderful incredibly unique stories.

How early did you get involved in planning for your episodes? What direction did the showrunner give you about the look they wanted for your episodes?
I was hired very early onmonths before production. Mary Laws, our showrunner, was very clear with her visual references to photographers Gregory Crewdson and Todd Hido. It was great to have a concrete visual starting point. Mary also liked a lot of the ideas I brought to my interview. In the end, all of us — Mary, DP Anette Haellmigk and I — were really aligned to the show that we were making.

Episode 8, Newark

Anette and I discussed the lighting and she established a lot key elements with our gaffer Rich Ulivella … like the orange street light that makes it into the episodes. Then some things evolved in production, like the heavy backlights for supernatural moments that director Babak Anvari and I came up with for Episode 108, which EP Eagle Egilsson and Anette then used on 107.

There was the ARRI 8R lens that was inspired by director Logan Kibens in her longing for a wide lens that would introduce a creepy and surreal element. The 8R has an enormous field of view but it is rectilinear, so it doesn’t bend any lines. It’s a lens that Bill Bennett, ASC, introduced me to years ago. It is a difficult lens to use because it literally sees everything, so if it’s an interior you have to light from the outside. We used that and it worked really well in her episode. Then director Babak Anvari and I used it in 108 again for emotional effect. It’s great to have visual rules but to also be able to refine and redefine through the process.

The ask in this anthology series was for a more filmic visual language, meaning holding longer on shots, allowing the wide shot to develop and evolve outside establishing a scene and not being afraid of withholding coverage. I would watch all the movies each one of our directors directed prior to working with them. I would actively invite their preferred language into the coverage while maintaining similar lighting patterns throughout the series.

Episode 6, Iron River, MI

How did you work with the directors and colorist to achieve the intended look?
I would create a shot list with the directors and this is where they really left their mark. We’d ask, “What kind of shots are we choosing? Where are we putting the camera?” Directors on our show had a lot of input there, and it’s been fun to watch the episodes and see the brilliance of their choices, and it’s amazing to witness the acting as a whole.

Did you have much input in the color grading?
Most of the post took place during the pandemic. I only had a chance to give notes in person on one episode. For the rest of the episodes, we used Streambox and calibrated Mac Book Pros to review the color and give notes. It’s interesting watching it on my Roku TV — some of it is spot-on how I remember from sitting with Sim New York colorist Rob Sciarratta in our remote color sessions, while some bits and pieces fell off. It was not completely scientific, but it was pretty effective. Of course, sitting in the same room looking at the same monitor is preferable, but we made it work, and I think we did a really great job in the end.

Where was it shot, and how long was the shoot?
We shot all the episodes in and around New York City September 2019 through February 2020.

Episode 104, Plainfield, IL

How did you go about choosing the right camera and lenses for this project?
Anette had just worked on the Sony Venice and brought it to the table. It’s a great camera for low-light situations. We shot our nights at 2500 ISO. We could literally fake day in a room that felt like it was lit for night. Kind of incredible. The camera has beautiful shadow detail but is not that kind to the nightlights.

Can you describe the lighting? Any “happy accidents” you captured?
The lighting was all about backlight and sidelight, and sometimes we let the backlight work as the key. It went from moments of realism to moments of hyper reality, fantasy and horror.

As for happy accidents, making a schedule like this is all about creating the room for happy accidents — like the cat crossing the street in Episode 108 before Brian discovers the Angel, or the beautiful noir light Shawn steps into in the bathroom. Part preparation, part happy accident. Sometimes it’s a tragedy that leads to the happy accident — like our freezing weather that didn’t allow for the original iteration of the final scene of the finale, which was written as an exterior night in the snow. Practically, we just could not put naked people outside at night in the winter. We found this gorgeous theater, and director Babak suggested it for the finale. I think it made for stronger images. Often the limitations are the genesis of the magic, the happy accident.

Episode 8, Newark

Any challenging scenes that you are particularly proud of, or that you found most challenging?
Every episode had some very challenging scenes. In the New Orleans episode (103), it was the big night exteriors on very hard, big page-count days. That script had 96 strips in its shooting draft, and we shot it in 10 days! We had 10-page days with eight scenes. Luckily, most were in one location — our big mansion. To keep up with this pace, director Craig Macneill and I walked through the shots several times and prepped very thoroughly to make it possible. That was the name of the game on all the episodes — thorough prep. Then my ninja G&E team preplanned every move, so the lighting was a fast and a furious ballet that happened one step ahead of the shooting unit.

In the finale, when the Angel slits its throat, that was an intense logistical feat of pouring 10 gallons of fake angel blood on someone’s hardwood floor, all coordinated with complex lighting cues that all had to work properly on a first take. We had cover shots, too, to make sure it worked in the edit.

Now more general questions….

How did you become interested in cinematography?
On the weekends when I was 13, my mom would let me sneak into her chemistry lab where they had a dark room. I grew up all over the world and started taking pictures when I was around 11 – this helped me to make sense of my world. I never stopped. I was into acting, into science and math, and that on top of the photography somehow translated into cinematography.

Anka Malatynska

Christopher Kieslowski’s expressive films and Tarkovsky’s haunting work led to discovering film director Wong Kar-wai, and through him, Christopher Doyle — he was the first cinematographer I was aware of. I wanted to be close to the camera but not in front of it. The idea of expressing emotion through composition and lighting became a deep fascination.

Do you think there are more opportunities for female cinematographers these days? Was there anyone in particular that helped you along your path to DP?
Yes. For sure there are many doors opening to women DPs that were much more limited before. The past five years, and especially the past two, there has been a significant improvement in the opportunities available to many more women, not just a few.

James Chressanthis, ASC, was an amazing mentor. He helped so many people. I learned a lot from working on his documentary about cinematographers Laszlo Kovacs and Vilmos Zsigmond. It gave me some good preparation for how tough the politics of the incredibly strong personalities in film can be.

What inspires you artistically?
Life inspires me. The work I do inspires me. I do incredible amounts of visual research for jobs. I learn so much from watching everything I can from everywhere. When working, my crews inspire me. The directors I work with inspire me, telling stories that are powerful and artful.

Can you name some other recent work?
Breaking Fast is an incredible independent film written and directed by Mike Mosallam about Mo, a practicing Muslim living in West Hollywood, who is learning to navigate life post heartbreak. It’s a romantic comedy of sorts with deep realness that transcends identity stereotypes. It was set in West Hollywood, and it was so fun to shoot at home with a group of incredible artists and human beings.

Breaking Fast

What new technology has changed the way you work (looking back over the past few years)? 
Shooting at 2500 ASA is incredibly liberating. The new problem was that we couldn’t dim our lights down enough sometimes! LED lighting and working off a dimmer board have also made the process of lighting much quicker and almost invisible – perhaps to a fault. But on Monsterland, I often felt like my gaffer’s team.

What’s your go-to gear?
It’s hard to be preferential. I love the ARRI Alexa or Mini. I loved the Sony Venice and would use it again, but not in all situations. For stories that dwell in the darkness, it’s a great tool. I’ve used the Red for a number of indies and commercials and also love a lot of that work. It’s all about the skin tone rendition and the optics. Optics – always primes, except in this post-/midst-COVID world. I am in prep on a show, and for the first time, I am going to use zooms because the less we need to do on set between setups, the better.

Explain your ideal collaboration with the director or showrunner when starting a new project.
I love a collaborator who knows what they want but can take suggestions and someone who leads through harmony, rather than berating someone for their own lack of communication.

What are some of your best practices or rules you try to follow on each job?
Be kind and respectful. Never talk shit. Always be grateful.


Randi Altman is the founder and editor-in-chief of postPerspective. She has been covering production and post production for more than 20 years.