NBCUni 9.5.23

Color and VFX for Netflix’s Shadow and Bone  

Post house Picture Shop and visual effects company Ghost VFX have collaborated on the recently released series Shadow and Bone, based on Leigh Bardugo’s bestselling fantasy novels. Picture Shop and Ghost VFX are Streamland Media companies.

A Netflix production from 21 Laps Entertainment, Shadow and Bone follows mapmaker and orphan Alina Starkov (Jessie Mei Li), who discovers she has extraordinary powers that could greatly impact her war-torn country. Showrunner Eric Heisserer tapped director Lee Toland Krieger and cinematographer David Lanzenberg to create the series look over the first two episodes. Picture Shop senior colorist Shane Harris, who first collaborated with Krieger and Lanzenberg on Celeste & Jesse Forever (2012), was also brought on board.

“Shane has a great eye for palette,” notes Krieger. “He usually knows what David and I want without even having a conversation. Shane also doesn’t like anything that looks too clean or sterile. He’s great at protecting our look.”

Principal photography took place at the Mafilm Studio complex in Fót outside of Budapest, Hungary. Before filming began, Harris worked to create LUTs based on film references from the DP and director.

“I’ve been lucky enough to work with Lee and David on several projects over the past decade,” says Harris. “Between Lee’s meticulous, clear vision for the look and David’s framing, they’re able to capture so much in-camera that it always makes my job that much easier.”

Krieger, Lanzenberg and Harris handled the color finishing out of Picture Shop’s flagship facility in Burbank, with Harris completing SDR and HDR grades in the Resolve. Picture Shop’s Zac Dych handled editorial on the show.

Harris also worked closely with Shadow and Bone’s VFX supervisor, Ted Rae, to go through every VFX shot and make them seamless using mattes, simultaneously diffusing to give it an organic feel.

For a show of this size and scale, numerous vendors delivered 1,700 visual effects shots. Leading the team for Ghost VFX were VFX supervisors Matt von Brock (Burbank) and Martin Gardeler (Copenhagen).

“We reviewed shots every morning together while each location did their own shots,” explains von Brock. “The Shadow Fold is a key visual and critical story element in Shadow and Bone. Ghost created the exterior surface of the Shadow Fold, which has been described in many ways, but the one that sticks most is thinking of the surface of it like the sun. There are millions of constant nuclear reactions keeping it together, but in the case of the Shadow Fold, it is dark energy, not light energy. It’s full of terrors, and the surface consists of a dark, penetrable membrane that organically lives while emitting a thick smoke-like particulate. It keeps the evil from within it from escaping.”

Ghost VFX producers on Shadow and Bone included David Brown, Cilie Kragegaard, Monique van Buitenen and Rikke Hovgaard Jørgensen.

“Ghost VFX did a lot of work on the Shadow Fold,” describes Krieger, who worked closely with Rae and reviewed the show’s visual effects shots. “Even their first round of something is really exceptional.”

 

 

 


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