DigitalFilm Tree has opened a new studio in Vancouver, offering virtual production services, VFX, dailies, color, previz, security, cloud storage and more.… Continue Reading
Archives
SIGGRAPH 2022: Ftrack’s Rory McGregor and Mattias Lagergren
Ftrack Studio has a new UI and sidebar to help with ease of use, a more responsive Lightbox Player. In other news, Ftrack Connect 2.0 is available now with new Nuke and Maya integrations.… Continue Reading
SIGGRAPH 2022: Pansensory Interactive’s Ollie Rankin
Creative technologist Ollie Rankin focuses on mixed reality, including virtual production. He says you don’t need giant LED volumes or big budgets to work this way.… Continue Reading
SIGGRAPH 2022: Leia Inc.’s Joe Hill
Leia Inc. makes lightfield displays for laptops, phones, tablets and monitors. They were showing their tablet technology at the show, which gives users an easy way to review assets prior to export.… Continue Reading
SIGGRAPH 2022: Rokoko’s Jakob Balslev
Rokoko makes motion capture tools that can be used anywhere — indoors, outdoors, no volumes necessary. In addition to the suit and the Rokoko Studio software, they offer a library of mocap clips.… Continue Reading
SIGGRAPH 2022: Framestore’s Michael Stein
Framestore’s CTO talks open source software and why it’s important, as well as the value of game engines and real-time workflows.… Continue Reading
SIGGRAPH 2022: Maxon’s Paul Babb
Maxon’s booth hosted a number of users showing work they created with tools such as Cinema 4D and Red Giant. Those presentations can be found at www.3DMotionshow.com.… Continue Reading
SIGGRAPH 2022: AWS’ Nina Walsh
AWS was showing its full content-production workflow, starting with virtual art department and moving to virtual production. Also on display: Nimble Studio, rendering, color grading and editorial solutions.… Continue Reading
SIGGRAPH 2022: OptiTrack’s Neil Abrew
OptiTrack previewed Motive 3.1, the latest iteration of its motion tracking software featuring “Trained Marketsets,” which allows users to track flexible and dynamic objects beyond biped skeletons.… Continue Reading
SIGGRAPH 2022: Wacom’s Erica Tafavoti
Wacom was showing a variety of its devices at Siggraph this year, including its compact-sized Cintiq Pro creative pen displays.… Continue Reading
SIGGRAPH 2022: Filmmaker Hasraf ‘HaZ’ Dulull
Filmmaker and VFX pro HaZ spoke at the AWS and Wacom booths this year. At the show, he saw some cool machine learning technology, easy-to-create mocap and concept art and more.… Continue Reading
SIGGRAPH 2022: Blackmagic’s David Hoffman
Blackmagic demo’d it’s new Blackmagic Cloud Store, an enhanced NAS allowing users to work collaboratively. Also on display was Blackmagic Cloud Store Mini, an 8TB offering.… Continue Reading
SIGGRAPH 2022: AMD’s Mike Griggs
This independent artist created an animation to show off the abilities of AMD’s Radeon Pro W6800. The system was running After Effects and Boris Sapphire. Also at the booth was a technical demo of the machine learning capabilities of Foundry’s Nuke.… Continue Reading
SIGGRAPH 2022: Foundry’s Jen Goldfinch
Foundry announced its Open Source project Open Asset IO with the Academy Software Foundation. Also new is its near-real-time workflow using Nuke CopyCat tool for machine learning.… Continue Reading
SIGGRAPH 2022: ILM’s Landis Fields
Landis Fields is the Real-Time Principal Creative at Industrial Light & Magic. Here he talks about what real-time workflows offer filmmakers in terms of planning, creativity and storytelling.… Continue Reading
SIGGRAPH 2022: Epic Games’ Miles Perkins
Miles Perkins’ job at Epic Games involves working with film and television creatives who are integrating Unreal Engine into their productions. Here he talks virtual production and realtime workflows.… Continue Reading