Welcome to SIGGRAPH Season 2020. While there is no physical SIGGRAPH show in Washington, DC this year, many companies were already prepared to introduce and sell new tools. In order to report on that news, postPerspective has brought the show to you via Zoom interviews with visual effects artists and those who make the gear they use.
In addition to our video interviews, we are also hosting a “Show Floor” section on our site, which includes Virtual Product Demos and Product Pro Chats. Check it out.
We hope you enjoy all our coverage of new technology, upcoming products, user thoughts and industry trends. We can't all be together in DC, but this is our way of keeping our community connected.
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ILM's VFX supervisor Richard Bluff will be presenting a session on the making of The Mandalorian, as part of the virtual SIGGRAPH conference, on August 27. He gives us a sneak peek here.
This Vancouver-based artist talks about how quickly some studios she's been working with got up and running remotely during the COVID-19 crisis, as well as some visual effects trends.
Using Unreal Engine’s virtual production tools, artists are able to facilitate multi-user collaborative workflows from remote locations over VPN or LAN.