Enjoy our Featured Videos, and please scroll down for all of our SIGGRAPH 2023 video coverage.
Cynthia Olivo takes us on a tour of the Dell booth, featuring artist Mel Milton, The Voice in the Hollow
Weta FX's Jo Davison talks about her new role as an associate visual effects supervisor, and her work on
Hammerspace was demonstrating integrations with AWS Deadline, which allows for distributed remote rendering, as well as with Flame. They also showed multi
Puget showed an AI-generated video-to-anime workflow from Corridor Digital. Puget workstations were used for the training and
The Maxon booth featured user presentations about projects, tips and techniques, technology and more. They can be seen on Maxon
Conductor and CoreWeave are now integrated. Also new are the Katana-native plugin and expanded availability of the Houdini plugin
DNEG Vancouver's head of realtime development and research shares what he saw at the show, including Nvidia's announcement
AMD partnered with Pixar to re-tool their renderfarm with 151,000 AMD Epyc cores for the film Elemental, as
Natalya Tatarchuk from Unity Weta Tools discusses why Unity purchasing Weta Tools help provide creatives with a more robust toolset
Attendees got to take part in Vicon's "Dreamscape Experience," which showcased the company's new ML-powered markerless motion
Seyhan Lee's Gary Koepke talks about Cuebric software, which creates 2.5 dimension environments for volume screen projection. He
Zeiss launched CinCraft Scenario, a real-time camera tracking solution - made up of both hardware and software. It's part
Backlight was showing product from its Streaming and Creative divisions. Creative focuses on going script to screen and technology on
Wacom was showing its new color-accurate Cintiq Pro 27 for on-set and post workflows. Also new was the
VFX veteran Barbara Ford Grant talks Open Source, AI, ML and how the use of the tools are evolving within
ReDefine's Adrien Saint Girons talks about combining real time and AI to improve visual effects workflows. He also shares
BlueBolt VFX's Tom Mawby discusses the company's work for both episodic and feature film projects, as well as
Digital Anarchy's Jim Tierney discusses their new product Data Storyteller, which allows you to import spreadsheets and animate them
Skydance Animation's Mark Thielen discusses his role as a senior technical director, and the company's work on animated
Jocelyn Moffatt discusses Autodesk's involvement in the Alliance for OpenUSD, which will help artists work together across projects, tools
Pansensory Interactive's Ollie Rankin discusses the state of virtual production and his current project, an immersive theater virtual reality
Wild Capture's Louis Normandin talks about the company's product, Unify Solver, which automates 3D animation procedural tasks for
Blackmagic discussed Resolve 18.5, featuring new tools incorporating AI and USD. There have been updates in all the tabs
New at the show was the HP Z4 Rack G5 workstation with the new Nvidia RTX 5000 graphics card. The
Foundry hosted a Katana Summit where Weta FX and Pixar shared techniques on recent projects. They had a Nuke class
AMD was showing off the new Radeon Pro W7600 and W7500 processors using AMD's RDNA 3 architecture. They were