SIGGRAPH 2018 August 21, 2018 SIGGRAPH 2018: Panasas' RW Hawkins Category: SIGGRAPH 2018 Featured This storage company was at the show with an AR demo showing its rack-based scale-out NAS solution. They Continue reading → SIGGRAPH 2018: The Studio-B&H's Michel Suissa Category: SIGGRAPH 2018 Featured The Studio-B&H's booth hosted products from a variety of companies, including Ncam and Animatrik, HP, Nvidia Continue reading → SIGGRAPH 2018: Quantum's Jason Coari Category: SIGGRAPH 2018 Featured The company talks about its Xcellis Scale-out NAS for IP workflows, multi-tier content management with StorNext 6 and Continue reading → SIGGRAPH 2018: Conductor's Mac Moore Category: SIGGRAPH 2018 Featured The cloud rendering company's new president talks about their production background, product updates and future plans. Continue reading → SIGGRAPH 2018: Maxon's Paul Babb Category: SIGGRAPH 2018 Featured Maxon was in Vancouver showing Cinema 4D R20, an update of its 3D design and animation software. Continue reading → SIGGRAPH 2018: Boris FX's Ross Shain Category: SIGGRAPH 2018 Featured Boris FX shares with us the Mocha, Continuum and Sapphire product updates they were previewing at the show. Continue reading → SIGGRAPH 2018: Unity's Isabella Riva and Matt Houser Category: SIGGRAPH 2018 Unity talks about some recent film projects, including three short films inspired by the Big Hero 6 series. They were Continue reading → SIGGRAPH 2018: Wacom's Roy Tamano Category: SIGGRAPH 2018 Wacom was at Siggraph talking about how it's targeting the areas of Virtual Reality and Mixed Reality. Continue reading → SIGGRAPH 2018: NIM Labs' Andrew Sinagra Category: SIGGRAPH 2018 NIM was at the show talking about the upcoming release of NIM 3.0, their studio management platform. New features Continue reading → SIGGRAPH 2018: Chaos Group's David Tracy Category: SIGGRAPH 2018 With V-Ray for Houdini now in open beta, Chaos Group is making sure its rendering technology can be used Continue reading → SIGGRAPH 2018: Allegorithmic's Francois Cottin Category: SIGGRAPH 2018 Allegorithmic has added subsurface scattering to its Substance Painter, Substance Designer has a new easier-to-use UI and new Continue reading → SIGGRAPH 2018: Epic Games' Marc Petit Category: SIGGRAPH 2018 Epic Games' Marc Petit focuses on Unreal Engine's use in virtual production and the recent launch of Unreal Studio Continue reading → SIGGRAPH 2018: Dell's Gary Radburn Category: SIGGRAPH 2018 Dell discussed the Precision 3000 series workstations, as well as the Dell Precision 3930 rack. They also touched on their Continue reading → SIGGRAPH 2018: Framestore's Andy Hayes Category: SIGGRAPH 2018 Framestore's head of effects talks about the studio's VFX workflow on Paddington 2. Continue reading → SIGGRAPH 2018: AMD'S Dominick Spina Category: SIGGRAPH 2018 AMD talks about their new Radeon Pro WX 8200, targeting realtime visualization, VR and photorealistic rendering, as well as the Continue reading → SIGGRAPH 2018: Artifex Studios' Adam Stern Category: SIGGRAPH 2018 Adam Stern, founder of Vancouver-based Artifex Studio, talks about the company's VFX work on Facebook Watch's Sacred Continue reading → SIGGRAPH 2018: Foundry's Jody Madden Category: SIGGRAPH 2018 Foundry highlighted their latest releases and a "first year free for students" initiative at the show, as well as users Continue reading → SIGGRAPH 2018: Autodesk's Maurice Patel Category: SIGGRAPH 2018 In addition to latest developments for 3ds Max, Maya and Arnold, Autodesk announced it's a founding member of the Continue reading → SIGGRAPH 2019: Nvidia's Michael Kaplan Category: SIGGRAPH 2018 Nvidia introduced its first Turing architecture-based GPUs — the Quadro RTX 8000, Quadro RTX 6000 and Quadro RTX 5000 Continue reading → SIGGRAPH 2018: Territory Studio's Marti Romances Category: SIGGRAPH 2018 Territory Studio's co-founder and creative director talks about how they partnered with Adobe to create a Terminator 2 Continue reading → Share this:ShareEmailTweet